- Reason
- xpost i think T_T
I've seen and experienced a growing trend of players quitting the fight after only two or three attempts (I actually just experienced that as I was writing this post).
Will there be any changes made to the fights to allow players to be replaced when they quit?

We their be an option to vote people out of a group based on disconnection issues on Primal fights?
Do you have any plans at all to locate some server's to the EU.
If Not then why are we paying more than NA Players?

I like this idea, and also level-synched down.
However, level-synch still has into account level-required skills. As a level 50, having our skills removed has a very negative and unusual feel (at least for me), will this stay the same even in the roulette?

Yeah i know what ya mean....Like i have a harder time in AV then say AK because it just feels wrong not having infuriate....Also probably because i don't outgear it LOL.
Are there any worries that the "Speed Run" mentality, aka the "Lets finish this as quickly as possibly" philosophy of lvl50 players might spoil the experience of low leveled players when they start running dungeons between them? New players will probably not know what to do, and Im worried the lvl50 players will not be very friendly towards the newer players, as weird as it sounds since the whole point of this feature is to integrate them into one experience.
When playing the 'roulette' can you filter so that a non-relaxed player does not end up in dungeon with relaxed player?
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.






