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  1. #101
    Player Skyl1n3's Avatar
    Join Date
    Aug 2013
    Posts
    530
    Character
    Sky Lionheart
    World
    Phoenix
    Main Class
    Lancer Lv 51
    Quote Originally Posted by Sephirah View Post
    Try doing this example in Titan HM with the Plumes, this .gif you've provided means NOTHING, you got out of the longer-lasting AoE early which can be dodged with both eyes closed, try it with shorter-lasting AoE's such as Titan HM's Plumes or Allagan Defence System's 'Piercing Laser' for example... totally different story there for people with less-great connections.
    (2)
    Last edited by Skyl1n3; 11-12-2013 at 05:20 PM.

  2. #102
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    As a tank in Titan hm, it is hard to notice anything because you don't really do much. As a job that has to dodge, the only time you really feel safe is when you're on the move before the ability goes off.
    (0)

  3. #103
    Player
    Cegiana's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    207
    Character
    Kamelia Aegis
    World
    Louisoix
    Main Class
    Arcanist Lv 77
    Quote Originally Posted by misterrpg View Post
    Here comes Yoshi P's white knights to save his reputation!
    People that say this are such trolls. Just like I tell my kids, If I find out you're trolling in any forums, you'll get grounded. Eh, I never have to worry about it though, I raised my kids right so they don't feel the need to troll.

    Anyway, I've had the red circle work just fine and then it randomly messes up and I get hit while clearly out of the circle with time left over before the attack. I get the same with chain timers. Sometimes they work fine, other times I kill a mob with 2 seconds left of the timer and I still get "Timer's Up!" messages and the chain breaks. My connection is working just fine and nothing else is using up my bandwidth, sometimes the mistake is on the companies end, instead of blaming thousands of users.

    Don't pay any mind to Sephirah, he could've made his point without being a smartass, but his choice of words makes discussing this with him not worth it.
    (0)

  4. #104
    Player
    Sunarie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    544
    Character
    Sunarie Rymshek
    World
    Famfrit
    Main Class
    Black Mage Lv 70
    So.. I've said this before, and I will say it again. Latency/lag is not new to MMOs. Every single solitary MMO on the planet is going to have players connecting to it that have poor connections. So if it is, as you say, just lag, then why can I find absolutely no proof of this happening in literally any other MMO? Surely WoW has lag, with the millions of players it has. So there should be at least one video of a player getting hit by an aoe they were clearly out of before the cast bar finished if that's the true cause. Or Rift, or Star Wars, or Guild Wars, or literally any other MMO... but there isn't.

    That's because lag is not the underlying issue, it just aggravates the issue.

    Quote Originally Posted by Tupsi View Post
    You know, as much as you wanna claim white knight...people who say it's SE still to this day fail to explain why it happens to some and not for others - a broken game means it happens to everyone.
    I have explained that to you actually, in another thread, when you directly asked me. But here it goes again. As I stated above, lag aggravates the issue itself. So players with a higher latency get the issue worse. The higher the latency the less time they have to react, and the further they can be out of a red zone and still get hit. Latency itself, however, is not the issue.. or the issue would literally happen in every MMO. Just as rubberbanding, stop-go movement, stuttering, and disconnects happen in every single MMO. The issue is how the client and the server communicate regarding positional updates. If they fixed that, then people with bad connections would still get stop and go movement/rubberbanding/whatever, but people who are dodging things on their screen would no longer get hit.

    -Everyone- actually gets the issue though. My source? Is Yoshida good enough? He said that players with a great connection will still see a .1 second delay on the cast bars. That's a "great connection" which most people are not going to have, and is completely unreasonable to expect. All other MMOs have been programmed with a variety of latency connections in mind, which is why this issue isn't present in them. Lag is certainly, but not being hit by things you're out of.

    I keep asking people to find me a video of this (getting hit by a skill when a player was clearly out) happening in literally any other MMO. Literally any other, I've given you over a decade of MMOs to find just one other example (link to a video/thread) in a non-SE game. No one has yet, at all. I did a Google search for the issue myself, for various games, and found absolutely nothing. A person said it happened for Hagan in WoW. So I went to Google and looked for that specifically... and nope.

    Also, just to correct.. a person saying it's impossible for them to dodge AOEs because of the issue isn't saying that it's impossible for everyone. That can be very very true for them as some of the videos have indicated, and the underlying issue is still to blame. Battlelogs showing a heal going off for 500, then a hit coming in for 200 and the player getting killed... that is because of the underlying issue. Don't confuse the two, because one certainly is SE's fault and needs to be fixed.
    (8)
    Last edited by Sunarie; 11-12-2013 at 06:34 PM.

  5. #105
    Player
    Borfin's Avatar
    Join Date
    Oct 2013
    Posts
    211
    Character
    Rijda Highstaff
    World
    Ultros
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Tupsi View Post
    People make threads complaining that it's IMPOSSIBLE TO DODGE AOES so why is it bad someone proves otherwise?
    Because nothing was proven except ignorance to the issue?

    It's not lag. If it was, an instant cast spell to force the server to re-check your position would be ineffective.

    The problem is the code. SWTOR had this same issue, they fixed it soon after release. FFXIV devs have acknowledged the issue but have said nothing about it since release.

    Are you people seriously this willingly blind?
    (4)
    Last edited by Borfin; 11-12-2013 at 06:11 PM.

  6. #106
    Player
    JHeezy's Avatar
    Join Date
    Oct 2013
    Posts
    16
    Character
    Yoona Im
    World
    Malboro
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Skyl1n3 View Post
    Try doing this example in Titan HM with the Plumes, this .gif you've provided means NOTHING, you got out of the longer-lasting AoE early which can be dodged with both eyes closed, try it with shorter-lasting AoE's such as Titan HM's Plumes or Allagan Defence System's 'Piercing Laser' for example... totally different story there for people with less-great connections.

    People do, on a daily basis.

    Probably because both examples you provided are scripted fights and most people will know when said boss will cast said skill and be ready to avoid them. It's simple, get out of the danger zones before the boss stops casting. If you're inside the zones as the boss finishes the cast, you're going to get hit.
    (1)

  7. #107
    Player
    c0ltron's Avatar
    Join Date
    Nov 2013
    Posts
    2
    Character
    Thicky Plinskin
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    I'm not sure about others, but personally, I get the red ring problem during certain hours of day which are non-peak on my end, and in scenarios where the number of people in one small area exceeds the server's capacity to deal with it.

    My problem is not with any one dungeon or boss fight, and it's not all the time. But it is not related to lag on my end, or at least, not originating from my end.
    (0)

  8. #108
    Player
    Sunarie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    544
    Character
    Sunarie Rymshek
    World
    Famfrit
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Borfin View Post
    Are you people seriously this willingly blind?
    They really are. A lot of the defender crowd seem to be incapable of separating lag from the issue itself because lag makes the issue worse. There's also a handful of the "I don't get it therefore it's entirely on your end."

    SWTOR is the closest to the issue indeed. They had much lag for abilities and they fixed it pretty fast. Even SWTOR didn't have players getting hit by AOEs they were out of though. Guess SE gets points for being unique or something.
    (5)

  9. #109
    Player
    ZohnoReecho's Avatar
    Join Date
    Aug 2013
    Posts
    958
    Character
    Zohno Reecho
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Download any demo of battleping or similar. The few minutes they give you should be enough to test.
    If that solves your issue, then it's not SE.
    If it doesn't, ping the VPN server.
    If even that is not ok, blame your ISP otherwise you can blame SE.
    (0)
    Last edited by ZohnoReecho; 11-12-2013 at 06:31 PM.

  10. #110
    Player
    Sephirah's Avatar
    Join Date
    Aug 2013
    Posts
    631
    Character
    Nim Loki
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    Nobody is saying that lag doesn't exist people. It does, we all know it does. But there is a big difference between the servers lagging during prime time or some other issue and this. The former will affect most if not all of your raid, not just 1 person.

    I'm not saying SE shouldn't work on improving issues (don't worry they can't afford to do that, they are working their butts off). But most people experiencing this issue are not troubleshooting their own connections, they use justifications like, WoW doesn't lag so I don't need to check or change anything on my end. And I'm sorry, but that just isn't true.

    Hopefully the people following this thread will try some of the things people have suggested in this thread to see if it improves their situation at all, even if they think it's SE's fault.
    (0)

    http://youtu.be/gGJPq1qmtrk - PLD Controller Tanking AK with no UI video

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