Quote Originally Posted by Guyjin37 View Post
I got hit by a plume on Titan yesterday, but my dead body was laying 2 yards outside of where the plume had been. That proves there is lag. Their server updated my position only after it thought I got hit by the plume, and when my client told them I was outside it, it was too late because I'd already died according to server.

Whether an individual labels that lag or not, there's a problem there. Not the traditional lag we all know and love, but it is positional update lag which is the fault of their code.

By the way, I live in Japan and not too far away from the Japanese server I play on so it happens here, too. Not
They will just try to tell you OMG UR ISP LAGGED , CRAPPY CONNECTION ETC...it can't possibly be the .3 mms server check! no way!! ITS ALL LIESSSSSSSS! O_O