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  1. #1
    Player
    Borfin's Avatar
    Join Date
    Oct 2013
    Posts
    211
    Character
    Rijda Highstaff
    World
    Ultros
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Sephirah View Post
    Nobody is saying that lag doesn't exist people. It does, we all know it does. But there is a big difference between the servers lagging during prime time or some other issue and this. The former will affect most if not all of your raid, not just 1 person.

    I'm not saying SE shouldn't work on improving issues (don't worry they can't afford to do that, they are working their butts off). But most people experiencing this issue are not troubleshooting their own connections, they use justifications like, WoW doesn't lag so I don't need to check or change anything on my end. And I'm sorry, but that just isn't true.

    Hopefully the people following this thread will try some of the things people have suggested in this thread to see if it improves their situation at all, even if they think it's SE's fault.
    Read my lips: It's not lag. It's the way the game checks the player's position.

    It acts like lag. It looks and feels like lag.

    It's not lag.
    (6)
    Last edited by Borfin; 11-13-2013 at 12:18 AM.

  2. #2
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Borfin View Post
    Read my lips: It's not lag. It's the way the game checks the player's position.

    It acts like lag. It looks and feels like lag.

    It's not lag.

    ..Which could mean lag because the game read's everyone's position at 0.3s, how is it some can dodge and some cannot without there being variables including lag..?
    (0)

  3. #3
    Player
    Borfin's Avatar
    Join Date
    Oct 2013
    Posts
    211
    Character
    Rijda Highstaff
    World
    Ultros
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Tupsi View Post
    ..Which could mean lag because the game read's everyone's position at 0.3s, how is it some can dodge and some cannot without there being variables including lag..?
    What some isolated people are experiencing is completely different from the core issue the entire game suffers from.
    (1)