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  1. #231
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    This thread was made by someone who doesn't understand latency, netcoding, or location of the player connecting to the server.
    (7)

  2. #232
    Player
    Sephirah's Avatar
    Join Date
    Aug 2013
    Posts
    631
    Character
    Nim Loki
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Shiyo View Post
    This thread was made by someone who doesn't understand latency, netcoding, or location of the player connecting to the server.
    REEEEEEEEEEEEEEEEAD.

    But seriously. Please read through the thread before trying to make personal attacks, I really don't get why people are so offended by this. Nobody is insulting you, please re-read through all the comments before making statements about what you don't understand.
    (0)
    Last edited by Sephirah; 11-14-2013 at 12:12 PM.

    http://youtu.be/gGJPq1qmtrk - PLD Controller Tanking AK with no UI video

  3. #233
    Player
    Baneus's Avatar
    Join Date
    Oct 2013
    Posts
    391
    Character
    Baneus Prime
    World
    Behemoth
    Main Class
    Thaumaturge Lv 56
    Quote Originally Posted by Sephirah View Post
    REEEEEEEEEEEEEEEEAD.
    No point any more. Read the circular arguments on the first and second pages and then ignore the remaining 24 as they're all pretty much the same.
    (5)
    Having an opinion does not make you right or wrong, it simply means you have an opinion. Don't get irritated when people don't agree.

  4. #234
    Player

    Join Date
    Oct 2013
    Posts
    16
    Unfortunatly all the good advice is lost in 10tons of "yes its lag" "no it isnt"
    (2)

  5. #235
    Player
    Sephirah's Avatar
    Join Date
    Aug 2013
    Posts
    631
    Character
    Nim Loki
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Iloce View Post
    Unfortunatly all the good advice is lost in 10tons of "yes its lag" "no it isnt"
    So true
    (0)

    http://youtu.be/gGJPq1qmtrk - PLD Controller Tanking AK with no UI video

  6. #236
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Not saying things can't be improved. But those ive seen with boss targetted have still been in the AE when the cast bar finished on the boss. Thats what dictates whether they get hit or not. Not their position when the ability actually fires off. Which there can be a delay between the bosses cast timer ending and the spell/ability effect playing which gives many the false impression they were safe.
    (0)
    Last edited by Sapphic; 11-14-2013 at 12:52 PM.

  7. #237
    Player
    Guyjin37's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    22
    Character
    Guy William
    World
    Tonberry
    Main Class
    Lancer Lv 50
    I got hit by a plume on Titan yesterday, but my dead body was laying 2 yards outside of where the plume had been. That proves there is lag. Their server updated my position only after it thought I got hit by the plume, and when my client told them I was outside it, it was too late because I'd already died according to their server.

    Whether an individual labels that lag or not, there's a problem there. Not the traditional lag we all know and love, but it is positional update lag which is the fault of their code.

    By the way, I live in Japan and not too far away from the Japanese server I play on so it happens here, too. Not ISP. Don't use wifi.
    (7)
    Last edited by Guyjin37; 11-14-2013 at 01:22 PM.

  8. #238
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Guyjin37 View Post
    I got hit by a plume on Titan yesterday, but my dead body was laying 2 yards outside of where the plume had been. That proves there is lag. Their server updated my position only after it thought I got hit by the plume, and when my client told them I was outside it, it was too late because I'd already died according to server.

    Whether an individual labels that lag or not, there's a problem there. Not the traditional lag we all know and love, but it is positional update lag which is the fault of their code.

    By the way, I live in Japan and not too far away from the Japanese server I play on so it happens here, too. Not
    They will just try to tell you OMG UR ISP LAGGED , CRAPPY CONNECTION ETC...it can't possibly be the .3 mms server check! no way!! ITS ALL LIESSSSSSSS! O_O
    (5)

  9. #239
    Player
    SchalaZeal's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    446
    Character
    Schala Zeal
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Meklore View Post
    Sorry, should have been more specific, the mobs spell cast not the players.
    Your spell cast during the mob spell cast. Really, is it that hard to understand?

    You started to cast a spell before landslide appeared. Landslide appeared under you...now you have to walk out of it, cast an instant cast spell, or you eat Landslide regardless of your position when cast ends.
    (0)

  10. #240
    Player
    Lurkios's Avatar
    Join Date
    Aug 2013
    Posts
    422
    Character
    Lyli Hanabira
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Even with ~81ms latency between myself and SE and 0.003% packet loss measured of the course of about 6 hours I still experience around .4 seconds lag time. I'll be around 3-5 character lengths out of the circle by the time the damage actually registers, end up dying nowhere near it. Some things I simply cannot dodge if I wasn't already moving when the circle appears. Never bothered to measure open-world, doesn't matter there - only instances.

    Quote Originally Posted by Sephirah View Post
    Quote Originally Posted by Shiyo
    This thread was made by someone who doesn't understand latency, netcoding, or location of the player connecting to the server.
    REEEEEEEEEEEEEEEEAD.

    But seriously. Please read through the thread before trying to make personal attacks, I really don't get why people are so offended by this. Nobody is insulting you, please re-read through all the comments before making statements about what you don't understand.
    After reading through all 24 pages of this thread I see nothing that changes what Shiyo said. Just a circle of "It's not latency." "Yes it is." with a lot of bad/irrelevant evidence on the "It's not latency." side and circumstancial evidence on the "Yes it is."

    Protip: It's not latency.

    Furthermore, for those of you not experiencing the issue - why are here? What do you get out of trying to suppress an issue that's affecting what appears to be hundreds of players? Even if we all do just have bad connections, how does SE compensating for it on their end affect you? Do you want smaller server populations? Are you looking for an advantage in the upcoming PvP?
    (5)
    Last edited by Lurkios; 11-15-2013 at 01:08 AM.

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