Quote Originally Posted by Tiggy View Post
If you are attempting to suggest the problem is that the game isn't giving enough time to dodge that's different. They admittedly tuned the game to require you to make split second decisions or you get hit in the face. However, that is a game balance complaint and not a lag or even a .3 second delay debate. People in this thread are not separating those two distinct things, and are instead blurring them together.
I, nor anyone else, has enough pull to tell an ISP which route to use when connecting to a server. So that is not an option. I already pay for the highest tier of internet speed available from my cable service provider (around 70 MB/sec), so getting a different service is also not an option. My modem and router are both new. My computer more than meets recommended requirements for the game.

I am not arguing there's not enough time given to dodge. I'm arguing the game has a programming design flaw at a very basic level so that it doesn't allow for any type of latency variations that would be less than optimal. Which every other MMO in the past decade has managed to do just fine. Until someone can prove to me the issue (being hit by AOEs you're out of) exist in other MMOs (which you've also neglected to do or even address), or until SE themselves come out and say "we built the delay into the game on purpose and you guys are just gonna have to work without relying on the on-screen indicators".. then it's in SE's court to fix because they're the ones that screwed it up. Once again, lag does not cause the issue, just makes it more apparent. If SE fixed the issue, lag would be a non-issue for the large majority of the player base.

The only reason I'm even here is because I like the game, but my patience and good faith has a limit. Most other players are not going to be so considerate. This was one of the issues that largely contributed to the death of 1.0.. and just like now, there was a handful of players saying the issue didn't exist, or it was all on the players end and so on. Just because you can work around the issue (getting a VPN, moving before casts) does not mean the issue isn't there.