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  1. #21
    Player
    Vektrat's Avatar
    Join Date
    Aug 2013
    Posts
    173
    Character
    Vektrat Pirineu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Irenae View Post
    Agreed, each job needs it's own unique limit break not a shared one. Things like a Monk bringing out a sword for a fist inspired move (Final Heaven) need to be addressed and LB should feel natural to job. Seriously a Fist inspied LB bringing out a sword? WTF?
    Dragoon bringing out a sword makes more sense?
    (1)

  2. #22
    Player
    C-croft's Avatar
    Join Date
    Sep 2012
    Posts
    907
    Character
    Cloudcroft Ieyasu
    World
    Goblin
    Main Class
    Marauder Lv 52
    Quote Originally Posted by Irenae View Post
    Agreed, each job needs it's own unique limit break not a shared one. Things like a Monk bringing out a sword for a fist inspired move (Final Heaven) need to be addressed and LB should feel natural to job. Seriously a Fist inspired LB bringing out a sword on Monk? WTF?
    fixed that for you.
    (0)

  3. #23
    Player
    EikoCeuracanth's Avatar
    Join Date
    Aug 2013
    Posts
    379
    Character
    Eiko Ceuracanth
    World
    Behemoth
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Vektrat View Post
    Dragoon bringing out a sword makes more sense?
    Not really Lance != Sword.
    (0)

    http://www.resonatefc.com

  4. #24
    Player
    Req's Avatar
    Join Date
    Apr 2011
    Posts
    756
    Character
    Rusalka Camenae
    World
    Gilgamesh
    Main Class
    Carpenter Lv 80
    You can adapt, but it all depends on your party setup. There is a way to get a level 3 limit break easily while straight dpsing the entire fight, and it is probably possible with a 5 dps setup, I just don't think that that setup is ideal so we probably won't ever be testing it. The way the limit break builds for "heroic" actions is a pretty stupid concept though, because I can't think of a situation past Ifrit other than almost letting a party member die that will build the limit break bar. So it is basically rewarding you for being bad.
    (0)
    Last edited by Req; 11-15-2013 at 05:56 AM.

  5. #25
    Player
    WutangRZA's Avatar
    Join Date
    Sep 2013
    Posts
    84
    Character
    Wutang Rza
    World
    Siren
    Main Class
    Archer Lv 50
    Hmmm, we auto-attack P1 to build limit. Hadn't considered just going HAM the whole time and just single targetting down the first 2 snakes (staggered so that stacks don't fall off) and then just using L2 AoE on the second set.

    Not sure if that's a better or worse strat though tbh. Hard enrage is tighter if you waste time auto-attacking, but L3 limit hits the small snakes for like 75% of their health.

    Kind of a tough call. Curious what other groups who have also killed it are doing.

    Our current strat is auto-attack P1, making sure we build at least L1 before collar drops, then when snakes drop, burn down small one as fast as possible, get 2nd one low, during 2nd divebombs finish second snake, LB3 on the second set of snakes, then blow all CDs on big snake.
    (0)
    Last edited by WutangRZA; 11-16-2013 at 04:39 AM.

  6. #26
    Player
    Risbyn's Avatar
    Join Date
    Jun 2012
    Posts
    91
    Character
    Risbyn Marujido
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    We've ran into this problem and we fixed it by having me (monk) do more bootshines instead of DK during phase 1 since crits seems to build it. Also Scholar Sacred Soils every red mark. We also don't have the tank run into conflags unless it's a double healer or he's out of cooldowns. If that still doesn't do it, we force an extra conflag right before divebombs.
    (1)

  7. #27
    Player
    Zdenka's Avatar
    Join Date
    Mar 2011
    Posts
    596
    Character
    Zdenka Vaera
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by WutangRZA View Post
    Our current strat is auto-attack P1, making sure we build at least L1 before collar drops, then when snakes drop, burn down small one as fast as possible, get 2nd one low, during 2nd divebombs finish second snake, LB3 on the second set of snakes, then blow all CDs on big snake.
    You can do that exact same strat with LB2, you just have to use your cooldowns (Blood for Blood, Internal Release etc.) on the 3rd and 4th Hygleiea to kill them quick enough so that the debuff drops off you before Aetheric Profusion; and killing the big snake without a large amount of cooldowns isn't really an issue.
    (0)

  8. #28
    Player
    WutangRZA's Avatar
    Join Date
    Sep 2013
    Posts
    84
    Character
    Wutang Rza
    World
    Siren
    Main Class
    Archer Lv 50
    Quote Originally Posted by Zdenka View Post
    You can do that exact same strat with LB2, you just have to use your cooldowns (Blood for Blood, Internal Release etc.) on the 3rd and 4th Hygleiea to kill them quick enough so that the debuff drops off you before Aetheric Profusion; and killing the big snake without a large amount of cooldowns isn't really an issue.
    I thought the debuff was only physical, didn't even think it affected profusion? (Still might make sense to cooldown the small snakes to get the most uptime with 4 stacks on big).
    (0)

  9. #29
    Player Zaft's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    703
    Character
    Leo Strut
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by WutangRZA View Post
    I thought the debuff was only physical, didn't even think it affected profusion? (Still might make sense to cooldown the small snakes to get the most uptime with 4 stacks on big).
    It's worded incorrectly. It effects everything.
    (0)

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