The route I take is to keep stoneskin on tank in between pulls.
While you are running to next group, cast stoneskin and sprint to catch up. wait a second for tank to get agro, then regen and
holy - stuns
holy - removes stun
holy- stuns w/ less time stunned
holy- removes stun
swiftcast holy - stuns
It works best as long as you go in odd numbers, 2 holys is going to prematurely end your stun and leave tank to more dmg inc. Holy animation is very slow so you can easily get the 3rd casted and swap out of cleric stance and start healing before it actually goes "off" 3 stuns them again for 2 seconds and lets you catch up on healing if you need.
If you can go past 3, then you should definitely go to 5 and swiftcast the 5th, if you can go past that depending on tank health then go to 7 and swiftcast the 7th.
Use benediction early in the dungeon if needed and it will be back up at the end.
Boss #2, take the time to stoneskin tank, pop a regen then NUKE NUKE NUKE and run in to Holy the addds 2-3 holy's will decimate the adds, the DPS shoudl never touch the adds and the tank should not really need much healing. If done right, you should never have to deal with the second set of adds.
also, keep in mind you are / should be in cleric stance for holy spams, make a hotkey to easily swap out / in cleric stance.

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