Quote Originally Posted by Grizzlebeard View Post
Nice to have an insight on your processes but I still don't understand the inability to up the dungeon exp now. It's not something that requires testing presumably, just an adjustment to the exp modifier. Why penalise people wanting to level some way other than Fates in the interim when it's something that takes minimal effort and would garner you a massive amount of goodwill from the playerbase?
You're seeing this from a player's perspective, not from a designers. Probably the most common mistake when trying to backseat design. It sounds simple, but that doesn't mean you wouldn't TEST it. No developer is ever going to make a change without testing it. Plus, they also need to figure out how big or small the change needs to be, to maintain FATE popularity but to encourage dungeon delving.

I'm personally awaiting the change myself before I level any other Disciple of War/Magic, but seriously, c'mon. You have to see the big picture here. As YoshiP mentioned himself, its about the long-term.