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  1. #151
    Player
    Keyblade's Avatar
    Join Date
    Sep 2013
    Posts
    73
    Character
    Keyblade Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    2.1 is bringing new content not worth doing. If your running Coil at the moment then 2.1 is worthless to those players and i would say thats ike 70% of players as most even semi hardcore people are in full DL , half myth and running coil ATM.
    Stupidiest patch ever i believe
    (3)

  2. #152
    Player
    AresGodofwar's Avatar
    Join Date
    Oct 2011
    Posts
    86
    Character
    Japella Sigma
    World
    Sargatanas
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by LoLo View Post
    Have any of you created game content for a MMO? I haven't, but I can atleast accept that maybe I don't know how much work it takes to develop and create content for a active MMO. I do know that coding websites and programs take a lot of time. I'm also not focused on this game as my only source of entertainment so that may be why I can wait and give the devs time to make content.
    They have the Odin and Behemoth content already, all they have to do is to add them into a once a day FC Leve and let us actually having fun trying to beat them with a normal group size and not 500 ppl throwing them-self at it...
    (0)

  3. #153
    Player
    Taemek's Avatar
    Join Date
    Jun 2013
    Location
    Ul'Dah
    Posts
    199
    Character
    Taemek Frozenberg
    World
    Tonberry
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Rivienne View Post
    Not to go too far off track, but on one of my characters I got the Dungeon Siege III achievement before hitting Hauke. So Sastasha,Tam-Tara, Copperbell, Halatali, and Toto-Rak..I wasn't running for a grind, but for practice and fun. I didn't burn myself out on them. In fact I still enjoy running Halatali & copperbell occasionally.

    How burnt out you get by content is entirely dependent on why you are running them.

    If you only run those dungeons for tomes, and only to cap yourself out for the week, then that is why you so easily get burnt out on those 4 dungeons. Not because there are only 4 of them. If you ran them for fun, instead of tomes, and didn't feel like you had to run them a certain number of times a week, it wouldn't burn you out anywhere near as quickly.

    Not trying to argue with any other point you are making, just want to point out that much of this problem stems from how you choose to invest your time in the game. If you are only focused on the end goal of gear, and the dungeons are simply something in the way.... Then yes, after a certain number of runs you will start to feel burnt out.

    But it doesn't have to be that way for everyone. For me when I get gear it is an "ooh yay" rather than "omg finally".

    No one sets out with burn out in mind and the dungeon progression in most MMORPG's are nothing more then stomping grounds for training for end game content and FFXIV is a perfect example of that as they scale with difficulty as you progress through the dungeons and there is always a new concept introduced as you move through.

    If you actually ran those 4 endgame dungeons 143 times, can you boldly claim that you would still be having fun? I highly doubt it as human nature has proven over the test of time that the mundane and repetitive nature of a drone based systematic process in any fact of life wether it be something as trivial as gaming or working for the man is bad for morale and leaves little for the mind to keep it interested. While I am not comparing the two per say, I am using them as examples of how depressing things can become with no variety or some form of progression.

    When you reach end game, more then once and nothing is shiny or new any more and your only feature left is but to experience end game with out the intention of purposely seeking it, then experiencing end game content is simply all you have to do and if it is heavily weighted upon a repetitive nature, with very little left to be desired for inspiration and imagination, then yes, they simply become as you put it, in the way.

    Besides all that being said, this was not my point, I was clearly addressing an out of context remark based around someone trying to state that there is many other forms of gear sets to be gained which is simply not true in a sense as you tend to nail them off in a linear progression or killing many birds with one stone so to speak by means of gaining many different sets by simply just doing your relic, which is my point, lack of content or character progression.

    Of course, it is not like this for everyone and this is clearly subjective to how much time is invested, which I have addressed several times.

    The truth is, we are nothing more then human and variety is the spice of life and as people keep on pointing out on a more consistent basis as days go by with more and more threads and posts being added to threads like mine, the variety is simply not there or looks to being added. If you are farming Coil at the current time, the new raid dungeon becomes moot because you already out gear it. If you are farming your DL set, again, you are already on par with the itemization that drops in the new dungeon which only leaves one form of progression come 2.1, faction grinding.

    Grinding in any form for small gains for large investments of time is an out-dated and old systematic process which even the KR, CN & JP markets are slowly growing tired of.

    The game started of highly promising but has been shot down, very quickly. Give it 1 or 2 more months and the very casual players who play but 5 hours a week will be in the same boat.
    (0)

  4. #154
    Player
    ClockworkSpectre's Avatar
    Join Date
    Nov 2012
    Posts
    45
    Character
    Merril Windemere
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Obreck View Post
    I have to agree with the OP on this. These giant lump patches are no reason to withhold EVERY major change created for the game.

    As several people have already posted there's no reason a right-click blist option couldn't have been added in the 2.05 hotfix or one of the many planned Monday night maintenances.

    ... will they really just leave them digitally shelved for months until the "next big patch"? That just doesn't make any sense.
    Its a piss poor way to update the game, it doesn't help that they keep delaying things. Much of what they are adding in 2.1 was supposed to be included at release. Also, with how easy it is to blow through content in this game right now they better learn how to speed up their process if they want to keep people interested.
    (2)

  5. #155
    Player
    Rivienne's Avatar
    Join Date
    Aug 2013
    Posts
    347
    Character
    Rivienne Bertouaint
    World
    Behemoth
    Main Class
    Conjurer Lv 36
    Quote Originally Posted by Taemek View Post
    If you actually ran those 4 endgame dungeons 143 times, can you boldly claim that you would still be having fun? I highly doubt it...
    I was pointing out that I ran the first 5 dungeons more than 100 times and didn't burn out on them, and most of those runs were on Copperbell and Halatali. And still have fun with them. So yes. I can claim that I can run the same dungeons that many times and still enjoy them, because I have already done it on other dungeons.

    Quote Originally Posted by Taemek View Post
    When you reach end game, more then once and nothing is shiny or new any more and your only feature left is but to experience end game with out the intention of purposely seeking it, then experiencing end game content is simply all you have to do and if it is heavily weighted upon a repetitive nature, with very little left to be desired for inspiration and imagination, then yes, they simply become as you put it, in the way.
    This is what I was saying: it depends on your purpose. My purpose in running dungeons is the run itself. Not getting stuff on the other end. And first runs are rather nerve wracking for me: I very much dislike the "new" experiences. It isn't until I do know the dungeon well that I start to have fun in it.

    Quote Originally Posted by Taemek View Post
    Besides all that being said, this was not my point, I was clearly addressing an out of context remark based around someone trying to state that there is many other forms of gear sets to be gained which is simply not true in a sense as you tend to nail them off in a linear progression or killing many birds with one stone so to speak by means of gaining many different sets by simply just doing your relic, which is my point, lack of content or character progression.
    I agree with this for the most part. And I know it was not your point. I was merely responding to an assumption you made that I feel is somewhat flawed about "everyone" burning out on this content.

    Quote Originally Posted by Taemek View Post
    the new raid dungeon becomes moot because you already out gear it.
    Again, only if you run for the gear itself. This was my point. If you run for gear and gear alone, all of the content is ultimately easily something you can burn out on. It is also a personally a strange reason to play. I play for the fun of the dungeon itself. Not because I am being rewarded for playing it.

    That to me is like being burnt out by going for a bicycle ride because I always take the same path, and it is always the same and I don't get anything new from it. What I get from it is enjoyment from the doing itself. Not from some reward at the end.

    Quote Originally Posted by Taemek View Post
    Give it 1 or 2 more months and the very casual players who play but 5 hours a week will be in the same boat.
    I have been playing 30 hours a week since launch, and I am not remotely burnt out. But I don't play dungeons for gear drops. That was my only point: why you run a dungeon determines when/if you will be burned out by running it. I didn't mean to derail this thread further.
    (2)
    Last edited by Rivienne; 11-19-2013 at 05:11 AM.

  6. #156
    Player
    KizuBriko's Avatar
    Join Date
    Jun 2012
    Posts
    49
    Character
    Briko Kizu
    World
    Behemoth
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Rivienne View Post
    snip
    You take this too personal. This discussion should be taken from an average player perspective not your own, because you obviously are the exception...
    (0)

  7. #157
    Player
    Rivienne's Avatar
    Join Date
    Aug 2013
    Posts
    347
    Character
    Rivienne Bertouaint
    World
    Behemoth
    Main Class
    Conjurer Lv 36
    Quote Originally Posted by KizuBriko View Post
    You take this too personal. This discussion should be taken from an average player perspective not your own, because you obviously are the exception...
    For obvious reasons I can only accurately speak for my own perspective, but that said I am not taking it personally at all actually. I am just trying to insert some objectivity and alternative perspective into a debate that is usually "everybody is like this and if you disagree you are wrong/lying". I am not saying there is anything wrong with playing this game the way the OP does, though it is definitely one that can be more easily burnt out on. But I am stating that it isn't the only way to play and therefore his assumptions aren't true for everyone.

    Who is the majority or not is an interesting question. As it happens the people I play with range all over the map on this subject. I know many other people like me. I also know people more like the OP and I have had friendly discussions on the subject on occasion. Some I only ever see for a few hours once a week for cap/ coil. Some log in during the rest of the week to spend the time doing low end dungeons for fun in between the grind. Some people spend more time crafting then in dungeons.

    I think that people who share the OP perspective are a good percentage of the player base, but in my experience they are not an overwhelming majority. I would say more like 60%. (Which is statistically significant, but not enough to have sweeping assertions that anyone else is an exception)

    Quote Originally Posted by Taemek View Post
    The majority of the player base need purpose, as do majority of the human beings in the human race.

    Take purpose away or take away their ability to feel purpose and its a different story.

    Just curious, is this you? http://eu.finalfantasyxiv.com/lodest...acter/1968192/
    "Need purpose" Is an interesting way to put it. How about a sort of related question: if you play a game of cards with friends, does it have to be for stakes? Or is it for the game itself? Or just for company? Or maybe merely as a distraction from boredom. Any of these can be your "purpose" in playing right? Just because you play for the company of friends instead of stakes doesn't mean you don't have a "purpose" in playing. It just means it is a different one.

    And that is one of my characters yes. My first one actually. Made during the open beta. I have only logged in recently to get the ghost outfit for the avatar on the side of the forums though.
    (0)
    Last edited by Rivienne; 11-19-2013 at 06:25 AM. Reason: out of posts

  8. #158
    Player ashikenshin's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    366
    Character
    Kyuyuna Shadowsun
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Yup, I am gearing my third job with DL gear to get it it's relice too and have run the same instances a lot of times. Not getting bored at all. This is of course my experience with the game.

    Whm and Warrior were super fun to gear up! got them their relics (didn't do relic+1 since I like af+1 more) Now gearing up for the third relic (just need titan fight) I now understand the different gameplay experiences. I will level a ranged dps and gear it too because I want to see which one I like the most. So far healer is just super fun.
    (0)

  9. #159
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Since we're talking about variety and human nature, let's put it into this perspective:

    You can have 100 different dungeons to do, it wouldn't matter, because you aren't there for the experience; you're there for the result. And that result is always the same, every time you log in.

    If I can use myself as example... I was there at some point, thinking about how bothersome would be to do yet another Garuda to see if I could get my book. Then I just dropped it and did Titan. And actually had some fun, just because I went there wanting to fight Titan, not to get a new item.

    Since we're talking about variety and human nature, let's put it into this perspective:

    You can have 100 different dungeons to do, it wouldn't matter, because you aren't there for the experience; you're there for the result. And that result is always the same, every time you log in.

    If I can use myself as example... I was there at some point, thinking about how bothersome would be to do yet another Garuda to see if I could get my book. Then I just dropped it and did Titan. And actually had some fun, just because I went there wanting to fight Titan, not to get a new item.

    Quote Originally Posted by Keyblade View Post
    2.1 is bringing new content not worth doing. If your running Coil at the moment then 2.1 is worthless to those players and i would say thats ike 70% of players as most even semi hardcore people are in full DL , half myth and running coil ATM.
    Stupidiest patch ever i believe
    It is truly pathetic that people care more about the number they have on their sword than playing the game and defeating fiends with other people. I guess teens these days just don't have the imagination it takes to enjoy a MMORPG.
    (1)

  10. #160
    Player
    Taemek's Avatar
    Join Date
    Jun 2013
    Location
    Ul'Dah
    Posts
    199
    Character
    Taemek Frozenberg
    World
    Tonberry
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Rivienne View Post
    For obvious reasons I can only accurately speak for my own perspective, but that said I am not taking it personally at all actually. I am just trying to insert some objectivity and alternative perspective into a debate that is usually "everybody is like this and if you disagree you are wrong/lying". I am not saying there is anything wrong with playing this game the way the OP does, though it is definitely one that can be more easily burnt out on. But I am stating that it isn't the only way to play and therefore his assumptions aren't true for everyone.

    Who is the majority or not is an interesting question. As it happens the people I play with range all over the map on this subject. I know many other people like me. I also know people more like the OP and I have had friendly discussions on the subject on occasion. Some I only ever see for a few hours once a week for cap/ coil. Some log in during the rest of the week to spend the time doing low end dungeons for fun in between the grind. Some people spend more time crafting then in dungeons.

    I think that people who share the OP perspective are a good percentage of the player base, but in my experience they are not an overwhelming majority. I would say more like 60%. (Which is statistically significant, but not enough to have sweeping assertions that anyone else is an exception)
    The majority of the player base need purpose, as do majority of the human beings in the human race.

    Take purpose away or take away their ability to feel purpose and its a different story.

    Just curious, is this you? http://eu.finalfantasyxiv.com/lodest...acter/1968192/ I only ask because, it is not possible for you to have completed all those dungeons 100+ times and only have a highest level character/job role of 36.
    (1)
    Last edited by Taemek; 11-19-2013 at 06:18 AM.

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