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  1. #1
    Player
    Rivienne's Avatar
    Join Date
    Aug 2013
    Posts
    347
    Character
    Rivienne Bertouaint
    World
    Behemoth
    Main Class
    Conjurer Lv 36
    Quote Originally Posted by KizuBriko View Post
    You take this too personal. This discussion should be taken from an average player perspective not your own, because you obviously are the exception...
    For obvious reasons I can only accurately speak for my own perspective, but that said I am not taking it personally at all actually. I am just trying to insert some objectivity and alternative perspective into a debate that is usually "everybody is like this and if you disagree you are wrong/lying". I am not saying there is anything wrong with playing this game the way the OP does, though it is definitely one that can be more easily burnt out on. But I am stating that it isn't the only way to play and therefore his assumptions aren't true for everyone.

    Who is the majority or not is an interesting question. As it happens the people I play with range all over the map on this subject. I know many other people like me. I also know people more like the OP and I have had friendly discussions on the subject on occasion. Some I only ever see for a few hours once a week for cap/ coil. Some log in during the rest of the week to spend the time doing low end dungeons for fun in between the grind. Some people spend more time crafting then in dungeons.

    I think that people who share the OP perspective are a good percentage of the player base, but in my experience they are not an overwhelming majority. I would say more like 60%. (Which is statistically significant, but not enough to have sweeping assertions that anyone else is an exception)

    Quote Originally Posted by Taemek View Post
    The majority of the player base need purpose, as do majority of the human beings in the human race.

    Take purpose away or take away their ability to feel purpose and its a different story.

    Just curious, is this you? http://eu.finalfantasyxiv.com/lodest...acter/1968192/
    "Need purpose" Is an interesting way to put it. How about a sort of related question: if you play a game of cards with friends, does it have to be for stakes? Or is it for the game itself? Or just for company? Or maybe merely as a distraction from boredom. Any of these can be your "purpose" in playing right? Just because you play for the company of friends instead of stakes doesn't mean you don't have a "purpose" in playing. It just means it is a different one.

    And that is one of my characters yes. My first one actually. Made during the open beta. I have only logged in recently to get the ghost outfit for the avatar on the side of the forums though.
    (0)
    Last edited by Rivienne; 11-19-2013 at 06:25 AM. Reason: out of posts

  2. #2
    Player
    Taemek's Avatar
    Join Date
    Jun 2013
    Location
    Ul'Dah
    Posts
    199
    Character
    Taemek Frozenberg
    World
    Tonberry
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Rivienne View Post
    For obvious reasons I can only accurately speak for my own perspective, but that said I am not taking it personally at all actually. I am just trying to insert some objectivity and alternative perspective into a debate that is usually "everybody is like this and if you disagree you are wrong/lying". I am not saying there is anything wrong with playing this game the way the OP does, though it is definitely one that can be more easily burnt out on. But I am stating that it isn't the only way to play and therefore his assumptions aren't true for everyone.

    Who is the majority or not is an interesting question. As it happens the people I play with range all over the map on this subject. I know many other people like me. I also know people more like the OP and I have had friendly discussions on the subject on occasion. Some I only ever see for a few hours once a week for cap/ coil. Some log in during the rest of the week to spend the time doing low end dungeons for fun in between the grind. Some people spend more time crafting then in dungeons.

    I think that people who share the OP perspective are a good percentage of the player base, but in my experience they are not an overwhelming majority. I would say more like 60%. (Which is statistically significant, but not enough to have sweeping assertions that anyone else is an exception)
    The majority of the player base need purpose, as do majority of the human beings in the human race.

    Take purpose away or take away their ability to feel purpose and its a different story.

    Just curious, is this you? http://eu.finalfantasyxiv.com/lodest...acter/1968192/ I only ask because, it is not possible for you to have completed all those dungeons 100+ times and only have a highest level character/job role of 36.
    (1)
    Last edited by Taemek; 11-19-2013 at 06:18 AM.

  3. #3
    Player ashikenshin's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    366
    Character
    Kyuyuna Shadowsun
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Yup, I am gearing my third job with DL gear to get it it's relice too and have run the same instances a lot of times. Not getting bored at all. This is of course my experience with the game.

    Whm and Warrior were super fun to gear up! got them their relics (didn't do relic+1 since I like af+1 more) Now gearing up for the third relic (just need titan fight) I now understand the different gameplay experiences. I will level a ranged dps and gear it too because I want to see which one I like the most. So far healer is just super fun.
    (0)

  4. #4
    Player
    Taemek's Avatar
    Join Date
    Jun 2013
    Location
    Ul'Dah
    Posts
    199
    Character
    Taemek Frozenberg
    World
    Tonberry
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Ri_ri View Post
    Since we're talking about variety and human nature, let's put it into this perspective:

    You can have 100 different dungeons to do, it wouldn't matter, because you aren't there for the experience; you're there for the result. And that result is always the same, every time you log in.

    If I can use myself as example... I was there at some point, thinking about how bothersome would be to do yet another Garuda to see if I could get my book. Then I just dropped it and did Titan. And actually had some fun, just because I went there wanting to fight Titan, not to get a new item.

    Since we're talking about variety and human nature, let's put it into this perspective:

    You can have 100 different dungeons to do, it wouldn't matter, because you aren't there for the experience; you're there for the result. And that result is always the same, every time you log in.

    If I can use myself as example... I was there at some point, thinking about how bothersome would be to do yet another Garuda to see if I could get my book. Then I just dropped it and did Titan. And actually had some fun, just because I went there wanting to fight Titan, not to get a new item.



    It is truly pathetic that people care more about the number they have on their sword than playing the game and defeating fiends with other people. I guess teens these days just don't have the imagination it takes to enjoy a MMORPG.
    You are missing the point.

    The point is challenge and diversity.

    If the current gear in the game is greater then the gear to be released in the future, what is the point in trivializing content?

    Are you suggesting that people farm their Green WP/AK sets and stop there so that when the 2.1 content patch is released, the linear gear progression can be adhered to with no amount of trivialization to be able to take place?
    (3)

  5. #5
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by Taemek View Post
    You are missing the point.

    The point is challenge and diversity.

    If the current gear in the game is greater then the gear to be released in the future, what is the point in trivializing content?

    Are you suggesting that people farm their Green WP/AK sets and stop there so that when the 2.1 content patch is released, the linear gear progression can be adhered to with no amount of trivialization to be able to take place?
    You're implying everyone is doing Coil and getting gear out of it.
    Most people are stuck in ilvl 70 gear and no group. For those people (who are the majority of endgame players), Crystal Tower will fill the gap (ilvl 80) and possibly make Coil more doable.
    Those people will get challenged by the 10 ilvl higher Crystal Tower, and the accessibility of DF makes it way more attractive than you think. It'll be "trivial" to those who got lucky with Allagan drops (I honestly doubt anyone is in full ilvl 90, though), but they're the minority. Releasing higher content than Coil would make it unnaccessible for almost everyone.

    We're also getting the hardmode dungeons, which we don't know what'll drop. So, after AK, CM, Prae and AK, we'll have three more dungeons, and finally Coil. The progression will get fixed up (no longer farm a ilvl 55 instance, jump to ilvl 90 Coil).
    (1)

  6. #6
    Player
    Taemek's Avatar
    Join Date
    Jun 2013
    Location
    Ul'Dah
    Posts
    199
    Character
    Taemek Frozenberg
    World
    Tonberry
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Ri_ri View Post
    You're implying everyone is doing Coil and getting gear out of it.
    Most people are stuck in ilvl 70 gear and no group. For those people (who are the majority of endgame players), Crystal Tower will fill the gap (ilvl 80) and possibly make Coil more doable.
    Those people will get challenged by the 10 ilvl higher Crystal Tower, and the accessibility of DF makes it way more attractive than you think. It'll be "trivial" to those who got lucky with Allagan drops (I honestly doubt anyone is in full ilvl 90, though), but they're the minority. Releasing higher content than Coil would make it unnaccessible for almost everyone.

    We're also getting the hardmode dungeons, which we don't know what'll drop. So, after AK, CM, Prae and AK, we'll have three more dungeons, and finally Coil. The progression will get fixed up (no longer farm a ilvl 55 instance, jump to ilvl 90 Coil).
    No I never implied any such thing, I have been pretty clear to point out in great detail that not everyone is successfully getting lucky with coil drops.

    The rest of your post has been addressed several times over by multiple people and does not need further regurgitation.
    (0)

  7. #7
    Player
    Volcano's Avatar
    Join Date
    Sep 2013
    Posts
    386
    Character
    Infernia Heart
    World
    Famfrit
    Main Class
    Conjurer Lv 87
    One has to look at this from another side. if the new contents gear DID outmatch myth/coil loot then everyone would be complaining and crying that what they just worked for is now pointless. it takes months to be full myth gear, imagine if the new gear that comes out is better then myth, then you just wasted a lot of time.

    the patch is more for the other side of players who aren't hardcore playing this, as coil is NOT for everyone, and for these people there is crystal tower. you have to actually think about others. besides, not everyone will just max out every single jobs myth gear that fast, for say someone who is focusing on one jobs myth gear they can gear up the other ones they have with crystal tower, should you see it that way.
    (0)

  8. #8
    Player
    Taemek's Avatar
    Join Date
    Jun 2013
    Location
    Ul'Dah
    Posts
    199
    Character
    Taemek Frozenberg
    World
    Tonberry
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Volcano View Post
    One has to look at this from another side. if the new contents gear DID outmatch myth/coil loot then everyone would be complaining and crying that what they just worked for is now pointless. it takes months to be full myth gear, imagine if the new gear that comes out is better then myth, then you just wasted a lot of time.

    the patch is more for the other side of players who aren't hardcore playing this, as coil is NOT for everyone, and for these people there is crystal tower. you have to actually think about others. besides, not everyone will just max out every single jobs myth gear that fast, for say someone who is focusing on one jobs myth gear they can gear up the other ones they have with crystal tower, should you see it that way.
    Coil does not = for hardcore players only.

    A large majority of the player base PUG Coil, because they can and still complete it with ease and lack there of any form of communication.

    Coil gear out weighs Myth gear, so your point about Myth gear being useless in 2.1 is moot as it already is pointless in 2.0. Myth gear only serves a purpose of filler gear for if you are unlucky with drop rates in Coil.
    (1)

  9. #9
    Player
    Mhyrria's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    50
    Character
    Mhyrria Uan'lithui
    World
    Tonberry
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Volcano View Post
    One has to look at this from another side. if the new contents gear DID outmatch myth/coil loot then everyone would be complaining and crying that what they just worked for is now pointless. it takes months to be full myth gear, imagine if the new gear that comes out is better then myth, then you just wasted a lot of time.

    the patch is more for the other side of players who aren't hardcore playing this, as coil is NOT for everyone, and for these people there is crystal tower. you have to actually think about others. besides, not everyone will just max out every single jobs myth gear that fast, for say someone who is focusing on one jobs myth gear they can gear up the other ones they have with crystal tower, should you see it that way.
    Most will not cry because they are already expecting new content = new gears. That has been a standard in every gear/vertical based progression MMO.
    (1)

  10. #10
    Player
    BobtheBlackMage's Avatar
    Join Date
    Oct 2011
    Posts
    65
    Character
    Schatten Feuer
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Taemek View Post
    snip
    With only two jobs at 50, and no crafting or gathering jobs leveled, you are really not qualified to say there is not enough content.
    (1)

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