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  1. #1
    Player
    IceSpear's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    253
    Character
    Ice Spear
    World
    Odin
    Main Class
    Arcanist Lv 60

    Monk Fists of Earth/Wind/Fire?

    Can someone tell me what they actually do? The tooltip says one thing, but the buff says another. :/
    (0)

  2. #2
    Player
    Zigkid3's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Miona Ayashi
    World
    Balmung
    Main Class
    Pugilist Lv 80
    fire: deal 5% more damage
    earth: take 10% less damage
    wind: allows you to run marginally faster (does not decrease gcd!)
    (3)

  3. #3
    Player
    IceSpear's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    253
    Character
    Ice Spear
    World
    Odin
    Main Class
    Arcanist Lv 60
    OK thanks for your help.
    (0)

  4. #4
    Player Rochetm's Avatar
    Join Date
    Sep 2013
    Posts
    553
    Character
    Kicking Wolf
    World
    Lamia
    Main Class
    Pugilist Lv 70
    Fire and Earth are very useful currently... Wind makes me sad.
    (1)

  5. #5
    Player
    Hekmatyar-Koko's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    50
    Character
    Koko Flashfoot
    World
    Phoenix
    Main Class
    Marauder Lv 50
    The ease with which to change between Fire & Earth is very useful. An extra 10% resistance to drop when a primal or boss uses an ability, then switch right on back to Fire.

    Without a buff to the inc in movement speed I cannot see a use to Wind. An inc in skill speed (gcd) would be hard to make useful too, as it would either be outclassed by Fire's damage buff, or reach a point where it exceeds Fire's damage potential, which would render either useless.

    Personally I think if it would regen TP at the cost lower damage whilst active, perhaps double TP regen for 50% less damage, it would be much more useful. Monk is primarily based on never ending little hits that all add up, and running out of TP with a high speed / high damage rotation is frustrating.

    Maybe even replacing MP with a chakra bar (as no-one uses MP moves on monk) which feeds the Fists of Earth/Fire/Wind's abilities could be a way to enhance their usefulness.
    (0)
    Last edited by Hekmatyar-Koko; 11-12-2013 at 04:37 PM.