Quote Originally Posted by Johnist View Post
If the suggestion there were 20,000 active players of 1.23, and only 400 people finished Ifrit Extreme, that would put a 2% finished rate on it.
Considering some peak server populations were barely 400 (I know the one I was on had people searching constantly and it only peaked 470), that would mean an entire server killed IE. It's not that the entire population attempted it and failed, it's that most simply didn't care for it because the path to IE was full of RNG, high expenses and speed runs that a lot of people didn't want to gear up x class just to do.

It's have more meaning if XIV 1.x was a thriving MMO, but IE wasn't that hard, it was a pure check fight which in 1.x was easy to meet if you had the gil or got lucky for DL.