I do wonder what the rewards will be. Most people have a relic+1 by now, but it still was a decent amount of work to get it. I'd be surprised if they got replaced by extreme weapons. Primal armour would be badass, specially for vanity but again we have a decent grind/challenge to get BiS armour from Myth/Coil. Maybe they can drop ilv95 or 100 earrings? Like how we have cactuar and bomb earrings, maybe we can get an earring with ifrit/titan hanging from them that's actually better than any earring we can currently get?
I don't mind hard modes and extreme modes. The hard mode primals were sufficiently different and exciting to fight from their story mode counterparts. I still love fighting them. However, you gotta provide incentives to do them. Although now that I think about it, I wouldn't mind primal armour with the same stats as AF2 armour just to have something that looks different.
I hope they give a reason to do these, IE at least level 90 gear possibly level 100 gear if they are harder then coil, and not weapons because most people have a relic+1
Considering some peak server populations were barely 400 (I know the one I was on had people searching constantly and it only peaked 470), that would mean an entire server killed IE. It's not that the entire population attempted it and failed, it's that most simply didn't care for it because the path to IE was full of RNG, high expenses and speed runs that a lot of people didn't want to gear up x class just to do.
It's have more meaning if XIV 1.x was a thriving MMO, but IE wasn't that hard, it was a pure check fight which in 1.x was easy to meet if you had the gil or got lucky for DL.
no way, i cant wait for extreme primals. I also wish there was a hm for every dungeon, maybe with a few changes.
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