I don't know about that. While it's true that those triple turn-in leves have always been inefficient in terms of materials, you have to keep in mind that the pure Exp from just crafting for them is quite sizable as well. Just today I was receiving a bit above 6'000 Exp for every HQ Acorn Cookie I made. That's 54'000 Exp, plus some extra for the odd failures I had due to some unlucky streaks with Basic Touch (But Steady Hands II now, oh yes <3). Combine that with the 180'000 Exp for a full turn-in... That's quite a fair amount of Exp to reap, even with the increased quantity of materials required!

Quote Originally Posted by ShadowlessSword View Post
So I got my carpenter lvl 50. Now I got lvl 50 crp, gsm, and culi. Lvl 15 for the rest. What 4 cross class skill I use for the lvl 20 armorsmith repeat level *(Iron Celata). What are the priority/rotation to get it hq if I got all gear up to date.
Try something like this for the Iron Celatae (I think they were 70 durability?):

Inner Quiet > Steady Hands II > Waste Not > Basic/Hasty Touch*4 (As much as CP allows, leave the 74 required for your Quality nuke) > Steady Hands II > Basic/Hasty Touch (2 if you can finish the item in 2 Synths, just once if you need 3 Synths) > Great Strides > Innovation (if Good/Excellent, just go to Byregot's Blessing immediately) > Byregot's Blessing > Finish Synth.

The combo should cost 198 CP without any Basic Touches. Problem is that there's 5 cross-class skills there, and I don't know what to drop. -_- Mayhaps Innovation can be skipped until 25? It would add an extra Basic Touch to the rotation. Feel free to modify and experiment. This is how I've been making HQ stuff since lvl28 (full Silver accessories, full Velveteen clothes, keeping tools HQ where I can) as a Culinarian at least, minus the Steady Hands II bit until recently.