
Originally Posted by
Alcyon_Densetsu
I would have been totally fine with waiting 6 or even 9 months for the release of ARR if that meant getting a finished, polished MMO (with PvP, Housing, more dungeons, right-clic features, a secured server-side, a better netcode…) worthy of comparison with the best titles in terms of gameplay consistency (worldwide), endgame content variety, and replayability (a decent alternative to FATE).
Hell, they could have skipped the PS3 altogether and focus entirely on PC/PS4 for that matter, saving time (before release) and probable future complications (managing many different platforms, among which the PS3 is quite an alien architecture to accommodate for the game's engine, which they must now support until the very end). It could have been a much more robust product to begin with. Granted, they might have sold a bit less boxes at launch, due to the PS4 installed base being much smaller than the PS3, but in the long run (think from now until 2020…), I'm confident this would have been a pretty sound business and technical call.