Quote Originally Posted by C-croft View Post
Too bad just hardcores and just casuals make everything ridiculous. There is something called balance. And it does not take a genius to realize that tipping the scales help no one here.
Problem is design and planning, Little to no balance when they are making the games in regards to end-game. I can list a ton of mmo's that got released with little to no end-game that failed. End-game is what they should plan first not come as a after thought. How can so many mmo's hit the market and fail without companys learning from theres and others mistakes. blows my mind everytime