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Thread: 2.1 Delayed?

  1. #81
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    Quote Originally Posted by Phe View Post
    PvP, housing, Crystal Tower used to have a release date:
    August 27th.
    Uh, no. These things were never scheduled to be released at that date.

    I know some people have said they had originally planned to release CT first and coil later, but I haven't seen the evidence of this. PvP I can say without a doubt was never planned to be at launch. They performed a core systems test on PvP and housing prior to launch but they were never scheduled to actually be available at launch.
    (0)

  2. #82
    Player
    C-croft's Avatar
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    Sep 2012
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    Character
    Cloudcroft Ieyasu
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    Goblin
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    Marauder Lv 52
    Quote Originally Posted by RumbleCrush View Post
    To bad hardcore people are what hypes a game and keeps it alive. Casuals kill games when they are listened to. Every new mmo after wow has been killed cuz dev's/game designers think its better to listen to casuals and make new hair styles then to listen to normal/hardcore gamers who tell them end game is were the money is /nuff said
    Too bad just hardcores and just casuals make everything ridiculous. There is something called balance. And it does not take a genius to realize that tipping the scales help no one here.
    (3)

  3. #83
    Player
    Bustercucumbers's Avatar
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    Mar 2012
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    85
    Character
    Bustercucumbers Pamama
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Details on the Wolves' Den, Beast Tribe Daily Quests, and Treasure Hunts will be revealed in the next LIVE letter.
    Knowing how the game engine works and knowing SE's past, does anyone really think they know what they are doing with pvp. It will most likely keep getting pushed back. Either that or released half-hardheartedly. I feel like this game's pvp will be a joke like diablo 3's. Here's to hoping I'm wrong.
    (2)

  4. #84
    Player
    Evaddaragon's Avatar
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    Jan 2012
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    Gridania
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    Character
    Evad D'aragon
    World
    Gilgamesh
    Main Class
    Paladin Lv 88
    Quote Originally Posted by Yagrush View Post
    Those saying that CT is "easy" by definition just because its an option in DF. I'd like to remind you the nightmare of DFing Titan HM. Yeah.
    Except I said that Titan isn't "hard". People go in there undergeared, unexperienced and can't/won't dodge, making it look harder than it actually is. It's not the DF's fault by itself, as that fight definitely CAN be done with the standard DF setup.. My FC got Titan down with a setup that the DF would have given us. 2 tanks, 2 healers, 4 DDs. I was WAR on that run for my 3rd relic and DPSed. And NO, not all of us were with relics. After all, some needed to complete their relics.



    And I didn't say CT would be "easy", I said it would be easier than Coil.
    (1)

  5. #85
    Player
    Techro's Avatar
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    Sep 2013
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    Ul'Dah
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    101
    Character
    Loken Kaiser
    World
    Lamia
    Main Class
    Thaumaturge Lv 50
    jeez.. The QQ is beyond 9k in here. Look people, it is not "easy" to make new content. It is not "easy" to please people (as you can see by this post). Yes there will be bugs on release, EVERY game i have ever played, EVER. Has had bugs. Some games have bugs that stay inside the game forever and never gets fixed. Why don't you just realize that this is a constant struggle for anyone in the game industry and be happy with the work they are doing for you. 2.1 will come out be it november or december. The content will be buggy and then get fixed. just sit there and wait. I mean at this rate even if everything was released perfectly, I can see someone creating a post about "how come SE has to make everything right and not let me exploit bugs?!" . Settle down little ones. no one likes a bratty kid.
    (4)

  6. #86
    Player
    RumbleCrush's Avatar
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    Nov 2013
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    Rumble Crush
    World
    Phoenix
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    Gladiator Lv 50
    Quote Originally Posted by C-croft View Post
    Too bad just hardcores and just casuals make everything ridiculous. There is something called balance. And it does not take a genius to realize that tipping the scales help no one here.
    Problem is design and planning, Little to no balance when they are making the games in regards to end-game. I can list a ton of mmo's that got released with little to no end-game that failed. End-game is what they should plan first not come as a after thought. How can so many mmo's hit the market and fail without companys learning from theres and others mistakes. blows my mind everytime
    (1)

  7. #87
    Player
    Phe's Avatar
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    Mar 2011
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    Gridania
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    Character
    Ogawa Sanshirou
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Alhanelem View Post
    Uh, no. These things were never scheduled to be released at that date.

    I know some people have said they had originally planned to release CT first and coil later, but I haven't seen the evidence of this. PvP I can say without a doubt was never planned to be at launch. They performed a core systems test on PvP and housing prior to launch but they were never scheduled to actually be available at launch.
    yea thanks for clearing this up.

    doesn't change the fact that it should have been in the game at start tho.
    it's not that Yoshi-P advertised for the game promoting these contents since when - 2011?

    c'mon Final Fantasy hardcore fans!
    which producer letter was it?
    (0)

  8. #88
    Player
    C-croft's Avatar
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    Sep 2012
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    907
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    Cloudcroft Ieyasu
    World
    Goblin
    Main Class
    Marauder Lv 52
    Quote Originally Posted by RumbleCrush View Post
    Problem is design and planning, Little to no balance when they are making the games in regards to end-game. I can list a ton of mmo's that got released with little to no end-game that failed. End-game is what they should plan first not come as a after thought. How can so many mmo's hit the market and fail without companys learning from theres and others mistakes. blows my mind everytime
    They need to plan everything not just the trip to end game, or the end game. Awesome end game, crap to get there, loss of subs. Awesome trip to end game, crap when you get there, loss of subs. I would also like to note that having end game content does not correlate to Hardcore vs Casual. As it stands, there is plenty of casual content in game. But hardcores lost their bit of content when BG cleared twintania, and everyone cried for nerfs to twisters.
    (2)

  9. #89
    Player Shiyo's Avatar
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    Apr 2011
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    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Risae View Post
    Release the content, which is done, now. Don't pack it all together and release something, anything that's done, immediatly.
    Even the new players get tired of the same stuff everyday. This does not look good at all. Reconsider this.
    is.
    Could not agree more, saving everything for a single GIGANTIC update every 3-4 months is a really silly idea. Why is a Ui change like a SORT OPTION not hotfixed into the game? I shouldn't have to wait 4 months for a single UI fix. I also shouldn't have to wait 4 months for a simple random daily duty finder system.

    Content should be released as it's finished, if they did this:
    • 2 weeks in, auto-sort added
    • 1st month, CT and random DF daily queue as well as ILVL to DF added
    • 2nd month, PVP added
    • 3rd month, Treasure hunts, dailies
    • 4th month, new extreme mode primals, new primal(s), new dungeon, new hardmode version of 2 dungeons, new hardmode boss
    Same amount of content, just released OVER 4 months and not AFTER 4 months. If they did this, no one would be bored right now, and there would be tons of content coming out every month to look forward to. Making everyone wait 3-4 months is a surefire way that the majority will get bored and unsub for months on end due to lack of anything to do, you can create content for a monthly release that has stuff for people to look forward to, I mean PSO2 and GW2 do it and one is free to play, wihle the other is buy to play.

    Then you could have this(Example):

    • 5th month, new Coil turns
    • 6th month, PVP map(s) added or some new PVP content
    • 7th month new hardmodes/new dungeon
    • 8th month, new job(s), new dungeon, more CT turns
    (7)
    Last edited by Shiyo; 11-12-2013 at 05:46 PM.

  10. #90
    Player
    Babydoll's Avatar
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    Oct 2011
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    Gridania
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    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Yuripa View Post
    Can't even meet their 1st 3 month update... The future looks bleak at this point for me...
    I agree! At this rate we are almost half a year without an update. For a P2P game that is kind of messed up >.< Also..your sig is awesome <3
    (2)

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