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Thread: 2.1 Delayed?

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  1. #1
    Player
    Mishini_Dracoto's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    513
    Character
    Misenklauph Drakkfhur
    World
    Ultros
    Main Class
    Marauder Lv 60
    They need to design something ala sea/sky so we can have things to do.
    I'm just going to point out that Sky was released in Rise of Zilart expansion. Sea was released in Chains of Promathia expansion.

    Yes, when FFXI Came to NA, RoZ was included. Presumably however, NA wanted to get the game at the same time as JP. Yay we have it! not as much content is in the game as when they would release a first expansion. Really, tough Beans.

    Also, FFXI was modelled off of EQ (The most successful MMO at the time)
    FFXIV: ARR is modelled off of WoW (The most successful MMO at the time)

    The type of content is very different. That's a different discussion however, which has been beat to death.
    (3)

    http://na.finalfantasyxiv.com/lodestone/character/2237443/]
    Quote Originally Posted by Noni View Post
    I wish more tanks were like you also.
    http://xivreborn.com/gen/Misenklauph_Drakkfhur_Ultros_Classes.jpg

  2. #2
    Player
    Berezo's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    142
    Character
    King Koopa
    World
    Behemoth
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Mishini_Dracoto View Post
    I'm just going to point out that Sky was released in Rise of Zilart expansion. Sea was released in Chains of Promathia expansion.

    Yes, when FFXI Came to NA, RoZ was included. Presumably however, NA wanted to get the game at the same time as JP. Yay we have it! not as much content is in the game as when they would release a first expansion. Really, tough Beans.

    Also, FFXI was modelled off of EQ (The most successful MMO at the time)
    FFXIV: ARR is modelled off of WoW (The most successful MMO at the time)

    The type of content is very different. That's a different discussion however, which has been beat to death.
    Apparently it needs to be beaten more because releasing a new raid every 2 patches won't bring success. We have played mmo's that have followed that path for 10 years now. Enough is enough, we need something different. XIV will not thrive if it just copies the WoW patch model.
    (0)