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  1. #1
    Player
    Dano's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Danorille Pandemonium
    World
    Tonberry
    Main Class
    Blacksmith Lv 61
    Quote Originally Posted by axemtitanium View Post
    Old 1.0 maps can be found here: http://www.ffxivmaps.com/old.html
    dat copy pasta landscape...

    jokes aside, ARR's maps could have been bigger though
    (0)

  2. #2
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    I hope that they put in the other half of Mor Dhona somehow back in the game.
    Currently it is only 50% of the region.



    (0)

  3. #3
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Well it's probably with good reason that the bottom half of Mor Dhona is inaccessible. It was so close to the front lines of the battle at Carteneau that it probably got trashed pretty bad between the clashing of forces and Bahamut's onslaught. Anyone there on the last day before the servers went down has an idea of how it was with all the Garlean forces there.

    Anyway, Yoshi-P said sometime during beta that ARR was going to be 40ish areas (including instanced areas) with the capability of adding 40 more through patches. So I honestly wouldn't be surprised if they expanded upon Coerthas or Mor Dhona. I'm kinda curious where that new Pharos area is going to be. Mor Dhona seems like a suitable candidate.
    (0)

  4. #4
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Orophin View Post
    Well it's probably with good reason that the bottom half of Mor Dhona is inaccessible. It was so close to the front lines of the battle at Carteneau that it probably got trashed pretty bad between the clashing of forces and Bahamut's onslaught. Anyone there on the last day before the servers went down has an idea of how it was with all the Garlean forces there.

    Anyway, Yoshi-P said sometime during beta that ARR was going to be 40ish areas (including instanced areas) with the capability of adding 40 more through patches. So I honestly wouldn't be surprised if they expanded upon Coerthas or Mor Dhona. I'm kinda curious where that new Pharos area is going to be. Mor Dhona seems like a suitable candidate.
    Isn't it going to be on the island where you fought the siren during the story?
    (0)

  5. #5
    Player
    LlenCoram's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,593
    Character
    Llen Coram
    World
    Sargatanas
    Main Class
    Fisher Lv 80
    More than anything else, I want Riversmeet in the western Coerthas Highlands back.

    Literally more than anything else. I want my waterfall back ;__;


    (7)

  6. #6
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    I'm sure with the 2 year span that they had, that they had to cut out some content/areas for a later date. I just assume they will reinsert them back in. It's a hope and possible.

    Also, Pharos is at the "isle of umbra"
    (0)

  7. #7
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,263
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Yeah, if I remember rightly Pharos Sirius is the lighthouse on the Isle of Umbra (the big tower with the chunk of crystal sticking out of it).

    I really hope SE at least adds the missing parts of zones into the game at a later date - having the West Shroud and Owl's Nest in Coerthas for instance would at least expand upon the current zone selection - some zones seem sadly a little too compact (but I guess they did that from an aesthetic viewpoint - smaller zones mean more detail can be made to them instead of the big and spacious yet mostly empty and bland zones we had in 1.0).
    (0)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  8. #8
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Enkidoh View Post
    Yeah, if I remember rightly Pharos Sirius is the lighthouse on the Isle of Umbra (the big tower with the chunk of crystal sticking out of it).
    Ah ok, shows how much I paid attention. :/
    (0)

  9. #9
    Player
    C-croft's Avatar
    Join Date
    Sep 2012
    Posts
    907
    Character
    Cloudcroft Ieyasu
    World
    Goblin
    Main Class
    Marauder Lv 52
    I remember in the first two weeks of going live in 1.0, I ran everywhere I could to explore and grab all the aetherytes. It was so large and expansive back then. I remember the first time i stepped up to the gate for the crossing to ishgard. I was like, the new jueno? Then I stopped playing shortly after. Little did I know, I would be coming back to a much smaller scale implementation of these zones. Not a bad thing per say, but I do miss the 15 minute run for exploration every now and then.
    (2)

  10. #10
    Player
    Quesse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,176
    Character
    Quesse Mithril
    World
    Sargatanas
    Main Class
    Miner Lv 70
    I just miss the majestic views and mountains of Coerthas more than anything. That zone, for some reason, it didn't feel like it was copy-paste. It was great and so so so so huge. I loved mining there.
    (1)

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