Hey all,
Here are my crafting and gathering classes:
- Goldsmith (Lv. 50)
- Blacksmith (Lv. 44 - I plan to hit 50 on this by the end of this week)
- Leatherworker (Lv. 21)
- Armorer (Lv. 21)
- Miner (Lv. 34 - plan to level this up after BSM, or together along with BSM)
I have been trying to be as self-sustaining as possible, however I notice that money comes in very slow for me. I really don't know what to do with my Lv50 GSM, since hitting 50 I have not done much outside of crafting my own rings for spiritbonding in WP (takes about 2 - 3 runs to fully spiritbond them). I have a full HQ Goldsmith's gear, as well as the accessories - however, I lack the materia to meld them in, and as an effect, I can't reliably HQ any 1 or 2 star recipes. I was really lucky to HQ my Goldsmith's Turban at about 20% however.
I am planning on levelling my Miner so that I can eventually farm Gold Ore and Darksteel Ore. Here's the outline of what I plan to do:
- GSM: Gold Ore allows me to craft Rose Gold Nuggets, Aetheryte Rings and Militia, Imperial Operative, and eventually, Rose Gold and Astral items.
- BSM: Darksteel Ore allows me to craft Militia Off-hand for other crafting classes. Along with Rose Gold Nuggets from GSM.
- GSM/BSM: Crafting pre-relic weapons like Sanguine Scepter and Aeolian Scimitar. On their own, they're not worth a lot, and it's cost ineffective to slot the materias into them for relic quest requirements to sell as a bundle. I plan to HQ them, and use them in WP runs for spiritbonding, in the hopes of getting some Lv4 Materia. I run WP with a group of friends anyway, so we don't usually speed run - we prefer to kill everything. GSM creates the Basilisk Whetstones needed in Aeolian Scimitar, and BSM creates the Darksteel Nugget required in Sanguine Scepter. I have both a fully leveled PLD and BLM.
- Ingenuity really helps for crafting 1-star items, especially with unmelded HQ AF crafter's gear. However, I can't seem to find a use for Innovation.
Of course, that's why I need to level my Miner to 50 as soon as I can to keep up my self-sustainment.
My question is, how feasible is this model? Granted it's probably my own way of having fun - gathering my own material, and making my own items - but I'm beginning to feel like I don't have a lot of money coming in from levelling a crafting class. I could spend time creating HQ amber/zircon/spinel/electrum rings, etc. but they don't sell for much on my world - about 2k per piece, for the effort required to craft them. Currently I only craft zircon or spinel HQ accessories, as spiritbonding them gives me a good chance at savage aim 3 or savage might 3, which sell for 20k gil and 9k gil respectively at the moment on my server. I've been sitting at 400k gil for the longest time I know - money isn't coming in, but it's not going out too much either, and I am sustained by spiritbonding my own crafted accessories.
Selling philo mats are not a good option either, since they are about 15k per piece on my world. I'm just looking for a more efficient method for me to hit my first 1 million gil.