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  1. #1
    Player
    Yaccin's Avatar
    Join Date
    May 2013
    Posts
    9
    Character
    Dawnson Blackneren
    World
    Phoenix
    Main Class
    Conjurer Lv 90

    What i think is "wrong" with this game...

    What's wrong with this game (in my opinion):

    First, i don't hate this game. I really like it, but it gets frustrating very soon after i start to play again. I still love how everything looks and the general "main" story line.

    The Game design (not graphics) itself is very interesting and (if executed correctly) would be a lot of fun. sadly this is also where ffxiv fails miserably. While on paper it sounds like a great idea to have all classes (please excuse me for using classes and jobs synonymously) on a single character (i consider myself an "advanced alter" on WoW, where i have over 20 chars and spend most of my time leveling new ones instead of the endgame) it just does not work. It could work, but it does not. And here is why:

    Not enough (leveling) content. After you have done all the main story quests and all/most side quests there are almost no quests left for alt classes. It would be easier to roll a new char than to level another class on the same char.
    Yes, there are FATEs, but those are extremely repetetive and get boring after a while. Then there are the (extremely wel designed!) Dungeons. They give a decent chunk of XP the first time you do them, but the overall time investment is not just worth it. This might get better with 2.1 (which honestly comes pretty late... i tought 2 months after launch was a goal for this?) but well, we will see when 2.1 actually is released. Still, there should be way more low level quests in all level ranges.

    "ping"/GCD:
    Due to the extremely high Global Cooldown (GDC) of 2.5 seconds everything in this game feels frustratingly slow. This cooldown might technically be needed, because the server ping is very high. There was a wrong decision being made bevore 2.0 was released to only have Servers in Japan and Canada (?). I think this was a bad decision. Please add more Servers in the US, UK and EU! Then reduce the GDC and if neccesary redesign some encounters. You also can't have encounter Designs like Titan Hardmode for example, where you have only a few milliseconds to start dodging something or you die. Not with this high of a ping. And yes, the Problem is the Servers. I can try to play the game from different locations in germany, some with Fastpath enabled, or with a VPN connection to Toronto directly. I still have (under good! conditions) a ping that is at least 10 times higher than to - for example - WoW's Servers. So either fix the ping problem and reduce the GDC or Redesign encounters to be a bit more forgiving and make the game feel faster. I don't know how to make the game feel faster though :/

    Quality of Life Improvements/Papercuts:
    (some might be fixed in 2.1, i am not sure...)

    small things that are annoying, but can easily be fixed:

    chocobo porters: Please take a look about how flight paths work in WoW. It is just too much hassle to use a chocobo porter, so i never use them. SWTOR also does this in a similar way. This should be the way to go. XIV in general uses a lot of windows with lists of text in them. That is in general a bad idea. At least i think thank it is a bad idea.

    World feels too small: Please consider changing the current teleport System. Maybe allow teleporting to all major cities and one Aetheryte Destination only. The World just feels extremely small if you can just port where you want to go.

    FC Access Logs: I think access logs for the FC storage/money will be in 2.1, but if not: really important!

    Loot/Lockouts for alt classes: If you have me level all classes on a single char you should change Raid Lockouts to a class base, not character basis. This also would make people roll another char for each class people want to play. Also consider allowing people to help their friends in Raids, even though they have a lockout active for the current class. Dont give them loot for this, just let them help kill the boss.

    Gathering Jobs: Please allow me to gather materials i need for crafting in any class i currently have active. I don't want to run around as a lumberjack if i need wood, i want to collect wood while leveling in that area anyways. Switching classes just for this is an unnecesary hassle. WoW and SWTOR do a better job at this.

    Flexible Raid Sizes: Would be a nice thing to have. Yes, WoW has this, but so did XI. Please consider adding.

    Note: I don't want to copy everything from WoW, but WoW does some things a lot better. Also XIV actually does "copy" a lot of things from WoW already, just -sadly- not as good as they are in WoW :P

    now go and flame me for comparing all the stuff to WoW

    //edit: i know this post belongs in the "feedback" section, but none of the sub forums there seemed to fit this post. There sadly is no "general feedback" sub forum. *hint hint*

    //edit2: where i know how things are in SWTOR i added this to the list. This shows that more MMO Developers think that this should be the way to go.
    (1)
    Last edited by Yaccin; 11-11-2013 at 07:52 AM.

  2. #2
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Yaccin View Post
    Loot/Lockouts for alt classes: If you have me level all classes on a single char you should change Raid Lockouts to a class base, not character basis. This also would make people roll another char for each class people want to play. Also consider allowing people to help their friends in Raids, even though they have a lockout active for the current class. Dont give them loot for this, just let them help kill the boss.
    Just another "wow" post

    first I d like to say : your information is out dated, please update it.

    second: I dont understand the thing you say in the quote, totaly make no sense.

    Gather: NO NO NO and NO

    note: you totaly did want it to be like wow
    (3)

  3. #3
    Player
    Yaccin's Avatar
    Join Date
    May 2013
    Posts
    9
    Character
    Dawnson Blackneren
    World
    Phoenix
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Shneibel View Post
    second: I dont understand the thing you say in the quote, totaly make no sense.
    i.e. why can i only get loot for one class/job per raid boss per lockout? it would be better for me to level every job/class i want to level on a different character, not only because there is more content, but also because there is more loot.

    and i compared all the things that bug me with WoW because WoW is what i know and i am sorry to say that they do it better. if i came from UO to XIV and not from WoW i would compare these things to UO
    (1)

  4. #4
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Yaccin View Post
    i.e. why can i only get loot for one class/job per raid boss per lockout? it would be better for me to level every job/class i want to level on a different character, not only because there is more content, but also because there is more loot.

    and i compared all the things that bug me with WoW because WoW is what i know and i am sorry to say that they do it better. if i came from UO to XIV and not from WoW i would compare these things to UO
    to anti ninja and in other hand, it encourage ppl to play new class/job or they can alternative greed for it

    edit: back in 1.0, each player have their own chest in primal and for some lucky player, it take them only a month to be able to get their wep, if you prefer that system, you should had say so

    but it is not a bad idea to use that system in...coil isnt it
    (1)
    Last edited by Shneibel; 11-11-2013 at 07:34 AM.

  5. #5
    Player
    Yaccin's Avatar
    Join Date
    May 2013
    Posts
    9
    Character
    Dawnson Blackneren
    World
    Phoenix
    Main Class
    Conjurer Lv 90
    @Shneibel i don't get how this would demurrage players from "ninjaing" loot? please elaborate. Obviously a player would only allow to roll need for items that can be used by the class he killed the boss with. So no need-rolling on alt-classes unless you are participating as this alt-class in the raid you currently want loot from. grreding on the not-currently-active-classes is fine as it is now Also i think it does the opposite of encouraging people to play another job/class on the same character if they don't can get loot for all the high level classes they have on a char. i.e. yes, i can have 3 max level classes and actively play all 3 of those but i can only get loot for one those. I can though level these 3 classes on 3 different characters and get loot for all of them = bad design imho.
    (1)
    Last edited by Yaccin; 11-11-2013 at 07:57 AM.

  6. #6
    Player
    SakuraInoue's Avatar
    Join Date
    Aug 2013
    Posts
    44
    Character
    Sakura Inoue
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    Did you zoom all the way out?
    (3)

  7. #7
    Player
    Tahldon's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    489
    Character
    Tahldon Boyoikoh
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by SakuraInoue View Post
    Did you zoom all the way out?
    I have absolutely no opinion on the OP but this has my sides hurting from laughing so hard.
    (1)
    Well... "Common" sense isn't all that common anymore, now is it?

  8. #8
    Player
    Genesiser's Avatar
    Join Date
    Aug 2013
    Posts
    115
    Character
    Flig Neldajoa
    World
    Goblin
    Main Class
    Blacksmith Lv 50
    The 2.5 sec gcd isn't there for ping reasons, but instead it vastly lowers the skill needed to perform at high(er) levels than other games. Basically, it's there to make the game a bit on the easy mode side so it has more of a level playing field for all skill levels of players.
    (0)

  9. #9
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Flexible Raid Sizes: Would be a nice thing to have. Yes, WoW has this, but so did XI. Please consider adding.
    Need | Greed | Pass

    More content that brings you back for more.
    Character customization for end-game and seal farming for GC stuff.
    MORE GC stuff! Expand on crafting/ gathering guilds.
    I love flexible parties/ party size! I don't really like systems managing play my play-style

    Make FATEs into Campaign battles. GC related!!
    (just saying)
    (2)
    Last edited by PSxpert2011; 11-11-2013 at 08:07 AM.

  10. #10
    Player
    Shug's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    326
    Character
    Mimmoki Moki
    World
    Brynhildr
    Main Class
    Dark Knight Lv 80
    Don't pay attention to all these SE worshippers. I think all of your ideas sound great.
    (1)