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  1. #101
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    We probably won't get any feedback other then what we already got. I mean, this is SE we're talking about, strict and unresponsive.
    (0)

  2. #102
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    134
    They have gotten A LOT BETTER. I am happy to give them credit for reaching out to the player base.

    I will be even happier when the huge outcry about linkshell issues is addressed.

    I will be doing /joy IRL when we get /lsmes "Linkshell Message".

    >^.^<
    (0)

    Will You Marry Me Camate? :3

  3. #103
    Player
    Valor's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    52
    Character
    Reina Asahi
    World
    Balmung
    Main Class
    Conjurer Lv 45
    Let's keep fighting the good fight people.

    It's better to die side by side in the face of adversity, rather than to die alone fleeing the incoming onslaught!

    I swear this is a positive thing. I mean the good guys always make it to the end of a FF series... Oh wait.


    But in all seriousness, it makes my old bitter heart swell with pride when I see how well we can work together. Even if we don't get a better LS system, what we've achieved from this unity is respect for ourselves and one another.

    And no one can put a price tag on that. (2 Chocobos and a dash of Mooglish magic)
    (0)
    “Expecting the world to treat you fairly because you are a good person is a little like expecting a bull not to attack you because you are a vegetarian”

  4. #104
    Player
    UllrHellfire's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    359
    Character
    Ootzz Ootzz
    World
    Goblin
    Main Class
    Archer Lv 60
    Agreed let's putt this in there face and let it be known i tried with spamming multi threads got allot of heat on my end but i did get it in peoples heads and it did get attention from some sites so the steps are being taken and more need to be set afoot! lets do this!
    (0)
    Gunnar Hellfire
    ..It is pointless to question who someone really is..
    The Crimson Circle

  5. #105
    Player
    Elkwood's Avatar
    Join Date
    Mar 2011
    Posts
    591
    Character
    Elkwood Davidson
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Bumping topic fell to 3rd page
    (0)

  6. #106
    Player
    Zenge's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    36
    Character
    Relani Scion
    World
    Balmung
    Main Class
    Botanist Lv 50
    It seems no one really care how we need a global kick feature?
    (0)
    Go crawl into a hole and burn

  7. #107
    Player
    UllrHellfire's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    359
    Character
    Ootzz Ootzz
    World
    Goblin
    Main Class
    Archer Lv 60
    Not one damn dev comment.
    (0)
    Gunnar Hellfire
    ..It is pointless to question who someone really is..
    The Crimson Circle

  8. #108
    Player
    Joeking's Avatar
    Join Date
    May 2011
    Location
    In Quasimodo's Hump
    Posts
    690
    Character
    Boy Friend
    World
    Tonberry
    Main Class
    Fisher Lv 100
    Implementation of a LS kick feature means that people are leaving, and I guess of for now SE does not want to realize that.

    "everything'll be sugar and rainbows?!"
    —Sazh to Vanille

    Disclaimer : Quote may have been taken out of context & edited, turning it into a positive quote.
    (0)

  9. #109
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Joeking View Post
    "everything'll be sugar and rainbows?!"
    Rainbows, hearts and unicorn farts!

  10. #110
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    Day #17 June 8, 2011

    I apologize for my extended absence as of late. I've been meaning to get back to this thread but I've been involved in some more real life stuff lately and it's quite refreshing. I'm digging the change of pace, and I think I just needed a break from the monotony. What caused me to seriously look at my playing habits was an article I read in a May issue of EDGE magazine.

    The article covered an online game I'd never heard of by the name of Cow Clicker. I'm not saying it's not a popular game, I'm just saying I've never heard of it which are two very different things and is kind of the source of my anxiety. Anyways, the game was created as a satirical criticism of social gaming. Normally I would've laughed at what I was reading but it really got me to thinking about myself in contrast to online gaming.

    One particular part of the article struck a cord with me:

    Quote Originally Posted by EDGE staff
    So, for example, his players implored him to create and offer Cowthulu, a cute-looking cow with tentacles modelled after the HP Lovecraft beast of abject horror. When Bogost finally crafted the cow, he made it so that you couldn’t buy it with accumulated clicks. Instead, you had to spend real money. And the players hated him for it. At the thought of frustrating his players, Bogost chuckles, relishing this object lesson in making wishes and getting what you wished for, even if it wasn’t what you wanted. But, much to his surprise, the players kept on playing, and kept on enjoying his increasingly problematic cow game. “No matter how much shit you throw at people, they rise above it. It’s incredible how resilient people are.”
    So I noticed I'd found myself in a Cowthulu conundrum. I've already sketched out the digression of wanting linkshell features implemented to that of merely the recognition of an easily fixed issue that everyone agrees on, except for one person. While I don't think we'll be getting charged for linkshell administration options when they are finally implemented, I'm of the opinion it's more difficult to create a Cowthulu than it is to allow linkshell leaders to kick offline members from their linkshell. If it's not, this game has much bigger problems from a standpoint in which I have no expertise, but I'd venture to guess it's the underlying engine making everything needlessly complicated.

    I've started to notice that I don't really game much anymore. I've FFXI'd a lot for the past 7 years, but I haven't gamed. I don't involve myself with gaming anymore. I involve myself in FFXIV, and I'm beginning to really question that. I was never one to think of this issue as being a microcosm of the game itself until I started reading a lot of other people's comments on this board.

    In closing, I apologize a second time for not posting as aggressively as I'd determined originally, but I've been paying a little more attention to my real life. I don't think that requires an apology.

    If you'd like to read the whole article that I quoted from you can find it here
    (1)

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