We probably won't get any feedback other then what we already got. I mean, this is SE we're talking about, strict and unresponsive.
We probably won't get any feedback other then what we already got. I mean, this is SE we're talking about, strict and unresponsive.
They have gotten A LOT BETTER. I am happy to give them credit for reaching out to the player base.
I will be even happier when the huge outcry about linkshell issues is addressed.
I will be doing /joy IRL when we get /lsmes "Linkshell Message".
>^.^<
Will You Marry Me Camate? :3
Let's keep fighting the good fight people.
It's better to die side by side in the face of adversity, rather than to die alone fleeing the incoming onslaught!
I swear this is a positive thing. I mean the good guys always make it to the end of a FF series... Oh wait.
But in all seriousness, it makes my old bitter heart swell with pride when I see how well we can work together. Even if we don't get a better LS system, what we've achieved from this unity is respect for ourselves and one another.
And no one can put a price tag on that. (2 Chocobos and a dash of Mooglish magic)
“Expecting the world to treat you fairly because you are a good person is a little like expecting a bull not to attack you because you are a vegetarian”
Agreed let's putt this in there face and let it be known i tried with spamming multi threads got allot of heat on my end but i did get it in peoples heads and it did get attention from some sites so the steps are being taken and more need to be set afoot! lets do this!
Gunnar Hellfire..It is pointless to question who someone really is..The Crimson Circle
Bumping topic fell to 3rd page
It seems no one really care how we need a global kick feature?
Go crawl into a hole and burn
Not one damn dev comment.
Gunnar Hellfire..It is pointless to question who someone really is..The Crimson Circle
Implementation of a LS kick feature means that people are leaving, and I guess of for now SE does not want to realize that.
"everything'll be sugar and rainbows?!"
—Sazh to Vanille
Disclaimer : Quote may have been taken out of context & edited, turning it into a positive quote.
Kindred - www.kindredlinkshell.com • My XIVPad - http://www.xivpads.com/?profile/1592...onsong/balmung
Day #17 June 8, 2011
I apologize for my extended absence as of late. I've been meaning to get back to this thread but I've been involved in some more real life stuff lately and it's quite refreshing. I'm digging the change of pace, and I think I just needed a break from the monotony. What caused me to seriously look at my playing habits was an article I read in a May issue of EDGE magazine.
The article covered an online game I'd never heard of by the name of Cow Clicker. I'm not saying it's not a popular game, I'm just saying I've never heard of it which are two very different things and is kind of the source of my anxiety. Anyways, the game was created as a satirical criticism of social gaming. Normally I would've laughed at what I was reading but it really got me to thinking about myself in contrast to online gaming.
One particular part of the article struck a cord with me:
So I noticed I'd found myself in a Cowthulu conundrum. I've already sketched out the digression of wanting linkshell features implemented to that of merely the recognition of an easily fixed issue that everyone agrees on, except for one person. While I don't think we'll be getting charged for linkshell administration options when they are finally implemented, I'm of the opinion it's more difficult to create a Cowthulu than it is to allow linkshell leaders to kick offline members from their linkshell. If it's not, this game has much bigger problems from a standpoint in which I have no expertise, but I'd venture to guess it's the underlying engine making everything needlessly complicated.Originally Posted by EDGE staff
So, for example, his players implored him to create and offer Cowthulu, a cute-looking cow with tentacles modelled after the HP Lovecraft beast of abject horror. When Bogost finally crafted the cow, he made it so that you couldn’t buy it with accumulated clicks. Instead, you had to spend real money. And the players hated him for it. At the thought of frustrating his players, Bogost chuckles, relishing this object lesson in making wishes and getting what you wished for, even if it wasn’t what you wanted. But, much to his surprise, the players kept on playing, and kept on enjoying his increasingly problematic cow game. “No matter how much shit you throw at people, they rise above it. It’s incredible how resilient people are.”
I've started to notice that I don't really game much anymore. I've FFXI'd a lot for the past 7 years, but I haven't gamed. I don't involve myself with gaming anymore. I involve myself in FFXIV, and I'm beginning to really question that. I was never one to think of this issue as being a microcosm of the game itself until I started reading a lot of other people's comments on this board.
In closing, I apologize a second time for not posting as aggressively as I'd determined originally, but I've been paying a little more attention to my real life. I don't think that requires an apology.
If you'd like to read the whole article that I quoted from you can find it here
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