Right now I'm more concerned about the fact that this game doesn't seem to be for way too many people. It has a good foundation to begin with, some very nice ideas, but there are huge flaws that really need to be thought over —and fixed!— if it's ever to reach mainstream success in the long run. As it stands, the next "big thing" —be it TESO, Star Citizen, other rivals— will just take the hype away and it will be done.
Think about it: the FF IP sold over 100M games in its 25+ years of existence. It's one of the top 10 best sellers in the world. Yet its latest flagship canonic title can't attract more than 600k subscribers when even Second Life (not a game…) or EVE Online (talk about niche, hardcore game) or Lineage (very grindy and PvP-oriented MMO) can do better than that? When the last FF MMO, which came out before this market was hugely expanded by WoW, peaked at 550k? Isn't that worrying to some degree that FF XIV, ten years after, in a market that's at least five times bigger overall, doesn't do better at all?
EDIT: removed a "rumor" that hasn't been relayed yet in the media. (at Yagrush's request; granted, it wasn't very smart to say that).
Last edited by Alcyon_Densetsu; 11-10-2013 at 06:10 PM.
“Focus on the journey, not the destination.
Joy is found not in finishing an activity but in doing it.”
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