Here is a fun topic, it is in no way a forceful way to put our ideas onto the developers and is no way a way to see what jobs people want the most. It is a way to show your idea of a job, be it old or new, and how it would fit into the game.
If you propose a job explain it's role and how it would be able to come into the game as a good component for parties or solo. For example if you want an old job like paladin, explain what it's abilities would be and how it would work in a partying system(this one or a new one since it is being changed) You don't have to get into every specific detail but at least make a case for it. I'll make one just to start.
My post from another topic talked about chocobo knight so I'll explain that in this post. My idea was that you were mounted on a chocobo that had more armor than normal ones. You can alter the armor on the chocobo to enhance the job's stats and combine it with yours is your to get the jobs overall stats. I'd assume the weapon of choice would be lancer although I'm not opposed to adjustments from others.
The overall game play of this class is that outside of cities this job is heavily reliant on it's pet. In order to make game play fair and to justify the concept of the class walking just as fast as people on foot is that since the chocobo wears such heavy armor it moves slowly and is aggro-ed by mobs since it gives the appearance as being an enemy. This is a very basic overview of the job which is the point of the topic. I think it's an interesting idea and would like to see others with the same validation and not just a statement of a job without giving a reasoning behind it.