As it is, the cast bar (and thus the name of the spell being cast) is obscured by the focus target's name. Is there a way to have the name disappear when casting, like it does in your own party? It's so hard to see what's being cast as it is.
As it is, the cast bar (and thus the name of the spell being cast) is obscured by the focus target's name. Is there a way to have the name disappear when casting, like it does in your own party? It's so hard to see what's being cast as it is.
Not sure, but if u set focus box to max size it should help, also move it ofc if it colide whit main target "box"
Pretty sure this is one of the things they said they'd be changing in 2.1.
Yes you can see these things somewhat, but are you seeing the full cast bar and the full name of longer named spells? Or is the name overlaid on it? It should disappear like the party window when someone is casting.
You're confused. 2.1 hasn't happened yet. There was a hotfix last month that moved the debuffs you cast on a mob to the left hand side of the target bar. They have said that in the 2.1 patch (which, again, hasn't happened yet) they will have fixed the castbar in the focus target window so you can actually read it 100% of the time. Demon Wall's Repel is generally readable currently; Anantaboga's Imminent Catastrophe is not.
Im sure ur right, so i stand corrected. But i use focus target alot and havent noticed that spell name dont show at all. IL try play when awake next time thenYou're confused. 2.1 hasn't happened yet. There was a hotfix last month that moved the debuffs you cast on a mob to the left hand side of the target bar. They have said that in the 2.1 patch (which, again, hasn't happened yet) they will have fixed the castbar in the focus target window so you can actually read it 100% of the time. Demon Wall's Repel is generally readable currently; Anantaboga's Imminent Catastrophe is not.![]()
In Patch 2.1, we will be making adjustments to the focus target's display positioning in order to address this!
Okipuit - Community Team
What about a Focus cast modifier?
For example, if I set a key (let's say Shift) and use an ability while holding Shift, the ability will be cast against the Focus target instead of my actual target.
Focus is good, but without a Focus cast modifier it has very little use.
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