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  1. #11
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    All dps would use the same set up if there was no limit on cross class skills, blood for blood, raging strikes, internal release, invigorate, fracture.
    (0)

  2. #12
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Ryans View Post
    Cure is crap if you don't have magic damage on your weapon. Thats why plds only cure for 300 when a blm can cure for 600.
    All weapons have MDMG, it just isn't displayed for physical weapons. Check xivdb. Real reason for Cures being so bad cross-class is being ~150-200 MND under a WHM/SCH. (Edit: Though your exact example there is right; Curtana is way under Stardust Rod in MDMG for obvious reasons)

    @OP: In early 1.0 THM was basically the best tank for 3/5 of the open world NMs, had a heal with regen on it, and the ability that allowed them to tank so well (Emulate) could be crossclassed. I tanked Great Buffalo on Archer just because.

    It's not bad to want choice, but SE is probably hesitant to go back to that level of freedom after embracing its current design ethic.
    (0)
    Last edited by SeraviEdalborez; 11-10-2013 at 07:33 AM.

  3. #13
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    There will be a wider repertoire of abilities as the level cap increases, as there will be both new class and job actions.
    (0)

  4. #14
    Player
    Luso's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    295
    Character
    Sally Syrup
    World
    Sargatanas
    Main Class
    Ninja Lv 60
    No need to cross class all the skills to jobs. Jobs are used to specialize the roles in a party. Take of the job gem and play on the base class; that way you can customize some more.
    (0)
    Adventure, that's the life for me!

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