130ms is fine. If you're getting spikes then ask your ISP to check your routing and fix it.

130ms is fine. If you're getting spikes then ask your ISP to check your routing and fix it.
This is not a practical solution because most ISP's will just ignore you, or you will never really get to speak to anyone who has the power to make these changes. The issues is fully SE's fault for choosing to have all NA/EU servers in the same location. This is a huge noob mistake. Players paying for a service should not have to work so hard to get the service to work properly. Part of ensuring quality service to all customers would have been to open up servers in multiple locations to not only lower ping based on location, but to also deal with these routing issues.
I feel bad for TATA, and Cogneto because their lines would not be so crowded if SE's game traffic didnt all flow thru their lines at the same time due to a crappy server administration department. I am sure the release of FF14 has also caused packet loss for other non related services using these same lines.

Then escalate your issue, and if that fails change your ISP. Something is going wrong with the routing if you are getting spikes greater than the actual distance ping to server.
You think no one has tried that at this point? This issue has been around for over two months. There have been countless conversations with ISP from not only myself, but others.. What you claim to be a solution will 99% of the time not be a solution.
We all know that the issues lies inside the routing to the server. Not everyone's ISP will accommodate these kind of requests. Not everyone lives in locations or has the budget to just change ISP's on a whim. My town has 3 ISP's. Two of them are held together with tooth picks and bubble gum, and the only decent one is extremely expensive. Switching also usually involves breaking contracts, and paying installation costs. Your solutions are not practical simply to play one online game with little to no content.

You can't expect the game to make a whole new server farm because a handful of people won't change their ISP.You think no one has tried that at this point? This issue has been around for over two months. There have been countless conversations with ISP from not only myself, but others.. What you claim to be a solution will 99% of the time not be a solution.
We all know that the issues lies inside the routing to the server. Not everyone's ISP will accommodate these kind of requests. Not everyone lives in locations or has the budget to just change ISP's on a whim. My town has 3 ISP's. Two of them are held together with tooth picks and bubble gum, and the only decent one is extremely expensive. Switching also usually involves breaking contracts, and paying installation costs. Your solutions are not practical simply to play one online game with little to no content.

Ok, let i show you how it works. Your ISP has some territory on which he share his service. Your ISP has their own ISP where he buys his pool of addresses and inet channel for his own purposes (sale it to you).This second ISP manage how traffic comes out from your region/city. Then some (count depends on where you live,but not what ISP you choose) servers redirect your traffic to target IP.
In my case my traffic firstly pass all european servers and then some NA servers on which i have problem. So there is no reliable solutions what may solve my problem with any ISP in my city.
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