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  1. #1
    Player
    Jubez187's Avatar
    Join Date
    Oct 2013
    Posts
    309
    Character
    Arant Aleite
    World
    Sargatanas
    Main Class
    Gladiator Lv 60

    Healing, Aggro, and Max Health

    If I have 750/1000 HP and I get hit with a heal that would have healed me 500 (had I the HP pool) how much aggro would the healer get? 250 points worth or 500?
    (0)

  2. #2
    Player
    Paikis's Avatar
    Join Date
    Sep 2013
    Posts
    418
    Character
    Paikis Pryslack
    World
    Coeurl
    Main Class
    Dark Knight Lv 73
    500

    /tenchar
    (1)

  3. #3
    Player
    symba's Avatar
    Join Date
    Oct 2013
    Posts
    94
    Character
    Qt Symba
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Healer would get 375 aggro.
    (0)

  4. #4
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Depends on which cure, as some have a 0.5:1 Enmity Ratio and some have 1:1. The most important thing to know is that over healing does generate enmity.
    (0)
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  5. #5
    Player
    symba's Avatar
    Join Date
    Oct 2013
    Posts
    94
    Character
    Qt Symba
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    I'm fairly sure healing is .5 and overhealing is 1.
    (0)

  6. #6
    Player
    Steeled's Avatar
    Join Date
    Jun 2013
    Posts
    662
    Character
    Conchobar Pridwen
    World
    Ultros
    Main Class
    Gladiator Lv 50
    Point is, this is called "overhealing", when you're healed for more hp than you have and the healer gains the enmity just the same as if you'd actually needed the full cure.

    This is why regens on pulls can cause havoc--because the healer gains the full value of the regen and you have no hate on anything but one target until you flash.

    This contributes to why white mages generate so much hate on fights like titan. Every tic of every regen and medica2 is giving them the same amount of hate, whether the target gained hp from it or not.
    (0)

  7. #7
    Player
    ExarKun007's Avatar
    Join Date
    Oct 2013
    Posts
    60
    Character
    Exxar Kun
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Another related question. WHM heals paladin for 1k. Heals warrior for 1150. Same heal, just hits the warrior harder because of wrath stacks. Does the healer get the same hate from both heals, or more on warrior?
    (0)

  8. #8
    Player
    Paikis's Avatar
    Join Date
    Sep 2013
    Posts
    418
    Character
    Paikis Pryslack
    World
    Coeurl
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by ExarKun007 View Post
    Another related question. WHM heals paladin for 1k. Heals warrior for 1150. Same heal, just hits the warrior harder because of wrath stacks. Does the healer get the same hate from both heals, or more on warrior?
    Should be the same amount of hate. The extra healing is generated by the Warrior's buff, not the WHM's heal. Still, I don't know for sure.
    (0)

  9. #9
    Player
    Ariyn's Avatar
    Join Date
    Aug 2013
    Posts
    305
    Character
    Enitzu Zen'yr
    World
    Goblin
    Main Class
    Paladin Lv 70
    Quote Originally Posted by ExarKun007 View Post
    Another related question. WHM heals paladin for 1k. Heals warrior for 1150. Same heal, just hits the warrior harder because of wrath stacks. Does the healer get the same hate from both heals, or more on warrior?
    WHM gets the amount cured. Regardless of what/who's buff affects it. SCH pets have a 30% increased healing as does PLD, so if they are both up our whm has crit healed me for over 5k with a Cure II. It happens and it sucks for the tank when it does.

    @OP - Heres the modifiers for healing.

    Cure I - .5 enmity per point healed
    Cure II - .8 enmity per point healed
    Cure III - .8 enmity per point

    Medica - .5 per point
    Medica II - .8 per point of the initial heal / 1.0 per point of regen effect

    Regen - 1.0 per point healed

    Any overhealing done is a flat 1.0 per point.

    So if you get a cure I for 500 and needed all of it then it's 250 enmity. If it was over heal, then it's 500
    (1)
    Last edited by Ariyn; 11-11-2013 at 11:44 PM.

  10. #10
    Player
    Jubez187's Avatar
    Join Date
    Oct 2013
    Posts
    309
    Character
    Arant Aleite
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Good answers, thanks guys! I don't even play a healer role I was just wondering (I do tank so it's kinda relevant I guess). Good to know that "overhealing" can be the difference between "okay" and "great" healers.
    (0)

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