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Thread: New to Crafting

  1. #1
    Player
    Lucipurr's Avatar
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    Character
    Estrella Light
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    Ragnarok
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    Arcanist Lv 50

    New to Crafting

    So I've done some research on crafting but I'm still unsure about somethings. My end goal is to be able to craft and meld HQ Vanya and Accessories.
    In what order of classes should I level for this? Like what cross-class skills should I get? I'm planning to level Weaver to 50, then Goldsmith 50, Carpenter to 50, Culinarian to 37, and blacksmith to 15 respectively, is that fine?
    Are gathering classes necessary? If so, which one should I get? I currently have 500k gil.


    Any tips appreciated.
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  2. #2
    Player
    Roth_Trailfinder's Avatar
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    Roth Trailfinder
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    Midgardsormr
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    Alchemist Lv 90
    Take all of the crafting classes to 15, then take Culinary to 37. Then take Carpenter to 50. Then take whatever crafts you want to get their level 50 cross class skills to 50.
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  3. #3
    Player
    DoctorPepper's Avatar
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    Character
    Doctor Pepper
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    Cactuar
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    Samurai Lv 70
    I would recommend alchemy to 50 as well if you want to guarantee 100% hq on 2 star with all NQ mats easier. I recommend wvr > crp > cul (37) > bsm (15) > gsm > alc and once you have all those you're pretty much set. That's my opinion anyways.
    (2)

  4. #4
    Player
    Vortok's Avatar
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    Character
    Vortok Mercadia
    World
    Exodus
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    Arcanist Lv 50
    The Carpenter ability is more important than Goldsmith's, but the two work extremely well together. Personally I'd prioritize Culinarian for Steady Hand II. Not having to worry about missing Basic Touch (so you can count on Inner Quiet having boosted your Control enough for Great Strides) is pretty nice.

    Weaver is nice early if only because you'd be able to craft a lot of your own crafting gear - but the same can be said for Goldsmith. Careful Synth II is nice to have, but it's not on the same level as Byregot's and Innovation. Delaying Blacksmith is fine. The ability isn't significantly valuable until you're doing crafts above your level, which likely won't happen with any regularity until 50.

    Comfort Zone from Alchemist mainly lets you be lazier on your CP melds/let you use cheaper CP food when doing 2 star crafts. It's nice to have, just not a super high priority. Not hard to level it on leves though. Hi-Potions are easy to make for that leve, as is Lanolin for the leve it's required for.
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  5. #5
    Player
    Ksenia's Avatar
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    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    When I came in to ARR I had Weaver to 50 and everything else was 15 or less.

    http://na.finalfantasyxiv.com/lodest...acter/1445972/

    I made a set of HQ Velveteen crafting, a set of HQ linen crafting and a set of HQ Woolen crafting gear, Materia melded them all for Craftsmanship and leveled all classes in to each set. The Velveteen set is now gone. Soon the Linen set will be gone as well. This method requires a great deal of dedication but when it's done it will be completely done.

    The reason Culinarian is to 50 is I saw it as an inventory hog with back parts. Now all I make are Rolanberry Sauce, Bouillabaisse and Pan fried Mahi-Mahi.

    The biggest throttle for me is shards.
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  6. #6
    Player
    DenzelTaru's Avatar
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    Denzel Taru
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    Ragnarok
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    i took everything to 15 and then weaver to 50.. i am now taking cul to 37 there is no way i will take another craft to 50 until i have secured that SH2 lol
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  7. #7
    Player
    Lucipurr's Avatar
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    Estrella Light
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    Ragnarok
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    Arcanist Lv 50
    Thanks everyone. Actually, I'll just follow your guide
    Quote Originally Posted by DoctorPepper View Post
    I would recommend alchemy to 50 as well if you want to guarantee 100% hq on 2 star with all NQ mats easier. I recommend wvr > crp > cul (37) > bsm (15) > gsm > alc and once you have all those you're pretty much set. That's my opinion anyways.
    (0)
    Last edited by Lucipurr; 11-10-2013 at 01:42 AM.

  8. #8
    Player
    Highlanderx's Avatar
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    Character
    Deadzone Night
    World
    Leviathan
    Main Class
    Conjurer Lv 16
    Quote Originally Posted by DoctorPepper View Post
    I would recommend alchemy to 50 as well if you want to guarantee 100% hq on 2 star with all NQ mats easier. I recommend wvr > crp > cul (37) > bsm (15) > gsm > alc and once you have all those you're pretty much set. That's my opinion anyways.
    Instead of doing one then the next. !st you want to start them all and do the daily supply missions from your GC. Its basically a free leve. That gives you xp plus seals, you can then take the seal and buy a XP maunal from the GC to earn +50% xp on anything you craft up to 3 hours or 20k=40k.

    Also if you want to be self sufficient mostly, by make your own gear you want to have leather working in there. In that case level weaver, carpenter, leatherworker, goldsmith, culinary at the same time, so you can make your own gear. Once you hit level 20-25 with them gear up, and focus on culinary with walnut bread then Chamomile tea, leves if you do triple turn in ones, you will hit level 37 for less than 22 leves. Then go back to working on the others.

    Their are really 2 ways to level.

    1. single turn in leve. these give the best Item to XP/$, But you are burning through leves fast especially when you do multiple classes.

    2. triple turn in leves. This gives best XP/$ per leve. But you are crafting at least 9 items a leve, so if you are not gathering all your own materials it would get expensive fast.

    Either way you choose. do them in large batches and use GC xp manuals to maximize xp gain. Only move to the more expensive 40k book if you are a high enough level that your using up the 20k book in 1-2 hours.
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  9. #9
    Player
    Roth_Trailfinder's Avatar
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    Roth Trailfinder
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    Midgardsormr
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    Alchemist Lv 90
    It is significantly easier and cheaper to level all of your crafting classes together, in discrete chunks (1-15, 15-20, 20-30, 30-40, 40-50) than it is to take one to 50 then to start on another. You'll be able to gather (or buy) the raw materials and then convert them into the base products yourself, rather than paying more for the base products. Example : if you need a piece of Oak Lumber for a Blacksmithing recipe, getting the Oak Logs is considerably cheaper than buying the Oak Lumber, and if your Carpenter level is sufficient, you'll be able to turn the Logs into Lumber yourself.
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  10. #10
    Player
    Marael's Avatar
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    Character
    Marael Meowington
    World
    Coeurl
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Lucipurr View Post
    Are gathering classes necessary? If so, which one should I get? I currently have 500k gil.
    Gathering classes aren't strictly necessary, however, they do make things a HELL of a lot cheaper. Material costs are not huge on my server at the moment, it costs more to keep a crafting job geared (assuming you actually buy gear instead of making it yourself as is the smart and cheap thing to do) than to buy materials and crystals for it, but if you're planning to do a whole bunch of crafts, those material costs add up. Having miner and botanist basically completely erases your material costs. I would recommend leveling the corrosponding gathering class at the same time as whatever crafting classes you're leveling. It takes a bit longer, but in the end, it's a whole lot cheaper.

    Miner - Goldsmith, Armorer, Blacksmith
    Botanist - Weaver, Carpenter, Alchemist, Culinarian

    With some overlaps here and there of course. And leatherworker is pretty much just going out and murdering things for their skins on a DD job, as is the tail end of weaver, unless you do the smart thing and take cotton guildleves to 35 then linen guildleves up to 50 and skip dew thread and wool entirely. With your gathering classes leveled, you can level up pretty much any craft completely free of charge (except for gear repair fees), assuming you make your own gear.
    (0)
    Last edited by Marael; 11-11-2013 at 05:25 AM.