Quote Originally Posted by aray0002 View Post
This is it 100% accurate statement. You blame SE but the game built on dedicated Servers that pull from All Worlds is the real problem.
There is LATENCY ISSUES that SE will blame your ISP and you will Blame SE.
Actually it's got nothing to do with latency. Actions, damage, and effects don't carry through until the animation has either finished or overwritten by another action. I mean haven't you ever noticed how damage from Fast and Savage blade's short animation always seems pretty instant, but you never see the damage on Rage till the the 2.5 second GCD is almost up? Being Hallowed ground has a ridiculously long animation time compared to most of their other abilities it becomes very annoying for players who aren't used to this delay to anticipate when to use it, which kind of contradicts it's usage of saving yourself in a instant. Another solid few examples would be Maim and Jump and Chaos Thrust on WAR and DRG all three abilities have a reasonably long animation and damage shown is always delayed till the animation is finished or interrupted by another animation.