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  1. #1
    Player
    GoMagikarp's Avatar
    Join Date
    Oct 2013
    Posts
    15
    Character
    Berserker Barrage
    World
    Tonberry
    Main Class
    Marauder Lv 50

    the devs should be more open with the upcoming changes for warriors

    its been a couple weeks since they announced that warriors are getting a buff in 2.1, but i cant help but feel uneasy about what they're going to do.

    im worried that they're gonna do some trivial changes and YoshiP will just tell us to figure out what to do with it, like what he first said about warriors when the game came out.

    i honestly am hoping on the next developers blogs that they give us something concrete to expect, i'm slowly leveling my paladin and farming up my myth tomes just in case were still gimped come 2.1.

    but the warrior play-style is so badass, i even find myself doing pretend axe swings at work and pretending im wrecking an imaginary boss. i mean, the warrior in the opening cinematic looks like the best character.

    lets all hope that we get a satisfactory upgrade to our class guys, woopwoop!
    (3)

  2. #2
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    I heard they're gona give warriors Axe Oath.
    (3)

  3. #3
    Player
    OmegaSinX's Avatar
    Join Date
    Oct 2013
    Posts
    321
    Character
    King Drako
    World
    Behemoth
    Main Class
    Marauder Lv 76
    Quote Originally Posted by Gooner_iBluAirJGR View Post
    I heard they're gona give warriors Axe Oath.
    From What Source ? That would be Awesome.
    (0)

  4. #4
    Player
    Phreak's Avatar
    Join Date
    Sep 2013
    Posts
    208
    Character
    Colin Chulainn
    World
    Cactuar
    Main Class
    Blacksmith Lv 50
    Quote Originally Posted by OmegaSinX View Post
    From What Source ? That would be Awesome.
    They're just trolling, Warriors don't take oaths.
    (1)

  5. #5
    Player
    Vortok's Avatar
    Join Date
    Oct 2013
    Posts
    189
    Character
    Vortok Mercadia
    World
    Exodus
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Phreak View Post
    They're just trolling, Warriors don't take oaths.
    We take one. When I joined the Marauder's Guild, the guildmaster asked me:

    "Are you ready for carnage?"

    I said yes.
    (6)

  6. #6
    Player
    Tzain's Avatar
    Join Date
    Oct 2013
    Posts
    203
    Character
    Tzain Nival
    World
    Balmung
    Main Class
    Conjurer Lv 70
    To the OP. I actually think they are better off making the most vague announcements they can.

    Tweaks and changes in development often get done, tested, fail, and get rebuilt. This process repeats basically until go-live (it shouldn't, but it does). If they announced the changes and then had to change the plan because it A. didn't work as intended or B. they came up with a better idea they'd still have to deal with the negative fallout of making any change at all. Even when the overall direction is positive regardless.

    Whenever they make an announcement, they essentially are putting a line in the sand. And it's a lot harder to take a step backward than a step forward at that point.

    Think of it like a birthday present. Gotta wait till the day to see what ya got.
    (0)

  7. #7
    Player
    kasei's Avatar
    Join Date
    Sep 2013
    Posts
    41
    Character
    Stella Stonebreaker
    World
    Exodus
    Main Class
    Lancer Lv 50
    Quote Originally Posted by GoMagikarp View Post
    i even find myself doing pretend axe swings at work and pretending im wrecking an imaginary boss
    I think I'm going to need to see a video of that. xD
    (1)

  8. #8
    Player Fersaken's Avatar
    Join Date
    Aug 2012
    Posts
    67
    Character
    Kainz Highwind
    World
    Balmung
    Main Class
    Gladiator Lv 60
    Paladins rock at aoe threat, You can flash like 20 times straight to hold agro and can continue holding threat with fast blade, riot blade combo followed by flash. The snap agro from the first 20 flashes you do will set you far ahead of everyone else, which gives you time to get mana back through a combo. On a warrior your aoe threat, though people say its good, is not sustainable, unless there is something I don't know about it. But, in theory you can cast flash 4-5 times, then you can over power until you are out of tp. After that you are waiting for tp to regen or you are swapping to a single target / tab rotation which kind of sucks.
    (0)

  9. #9
    Player
    KittenJitsu's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    115
    Character
    Risue Daito
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Fersaken View Post
    Paladins rock at aoe threat, You can flash like 20 times straight to hold agro and can continue holding threat with fast blade, riot blade combo followed by flash. The snap agro from the first 20 flashes you do will set you far ahead of everyone else, which gives you time to get mana back through a combo. On a warrior your aoe threat, though people say its good, is not sustainable, unless there is something I don't know about it. But, in theory you can cast flash 4-5 times, then you can over power until you are out of tp. After that you are waiting for tp to regen or you are swapping to a single target / tab rotation which kind of sucks.
    I fully heartily disagree. A wars overpower is very strong and can easily hold threat compared to flash. Flash alone cannot hold agro. I've tried spamming flash. I lose agro all the time. I have to cycle through mobs in order to hold it. Usually small weak trash doesn't matter, but bigger mobs can be troublesome.
    (0)

  10. #10
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by KittenJitsu View Post
    I fully heartily disagree. A wars overpower is very strong and can easily hold threat compared to flash. Flash alone cannot hold agro. I've tried spamming flash. I lose agro all the time. I have to cycle through mobs in order to hold it. Usually small weak trash doesn't matter, but bigger mobs can be troublesome.
    His point was that WAR AoE enmity generation is powerful but not even remotely close to sustainable. Overpower will plow through your TP like no one's business. You'll have that much needed enmity cushion while you're waiting for your TP to come back but you're also going to have to deal with likely loss of your Wrath stacks and Maim.

    PLD AoE enmity generation is *much* more reliable over the long term than a WAR's, not to mention easier to use. Yes, a PLD will have to spam the living hell out of Flash and CoS to keep aggro on targets getting AoEd down, but it's not like they don't have *enough*. Flash until I'm out of MP and FB>Riot>Flash from that point on is exactly what I do in WP speed runs and I don't have any issues keep enmity off of people.
    (1)

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