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  1. #1
    Player
    verily's Avatar
    Join Date
    Aug 2013
    Posts
    40
    Character
    Vale Veritas
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Quote Originally Posted by wormed View Post
    The people who complain about off GCD animations, here's an idea: adapt.
    I've had no trouble adapting. That's not even remotely the issue. Just like adapting to the way the game checks your position- it isn't difficult. But the problem is that in a polished modern MMO which intends to see mainstream success, these are gameplay issues which turn a lot of people away. As such, they need to be addressed. Period.
    (11)

  2. #2
    Player
    StarMarmot's Avatar
    Join Date
    Sep 2013
    Posts
    156
    Character
    Dark Wind
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    Can nothing but agree to this. Down to its core, it's the same issues that has annoyed me in practically every MMO I've tried apart from WoW: The gameplay is nowhere near fluid.

    Sadly to me, FFXIV ranks at the bottom. During the times I've used a good VPN and gotten near acceptable ping, the clunkiness is probably right on par with how SWTOR feels, if you don't account for the frustration of getting your off GCD abilities off.

    I don't really hold much hope things will change. These are all base framework mechanics in the game, yet to see a developer do something about such things. Both SWTOR and Rift remain clunky despite being active for years with supposedly large budget backing and/or dedicated developers. Yet the same, most basic things that turn people off at first sight are still there.

    I've come to terms though. Appearantly fluidity is just very hard to get right as a developer. I enjoy the game at large and the gameplay isn't deterring me, even if I agree it can be a very off putting thing for a new player trying the game.
    (1)