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  1. #51
    Player
    wahyudi1986's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    13
    Character
    Yuvin Wahyudi
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Please make all future class into Tank and Healer. Don't add more DPS class. We need faster queue in Duty Finder. LOL
    (0)

  2. #52
    Player
    Steeled's Avatar
    Join Date
    Jun 2013
    Posts
    662
    Character
    Conchobar Pridwen
    World
    Ultros
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Bluevann View Post
    Except, all jobs use the same weapon the root class does, and Dark Knight was never a sword/shield job. Red Mage is more likely.
    Both WHM/CNJ and BLM/THM can use wands and staves, there's no reason that paladin couldn't use a great-sword. It shouldn't tank with one, that's for sure, but there's no reason it couldn't use one. Give DRK the same weapon type options GS and Sword/Shield.

    I can picture it now. Blood Oath and Sacrificial Oath. No idea what they'd do, the names just sound cool.
    (4)

  3. #53
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    My hope is that it will work like ACN/SMN/SCH:

    Base Class: Soldier
    Weapon: 2H Sword
    Role: Maneuvers (Party Buff), Damage

    Damage Job: Dark Knight
    Role: Maneuvers, Damage
    Sub-Class: THM

    Tank Job: Samurai
    Role: Maneuvers, Evasion/Absorption Tank
    Sub-Class: MNK
    (3)

  4. #54
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    I'm not opposed to classes having multiple jobs, so long as the base classes were built from the start to do that (ACN), ACN gets a straight up Heal spell and a Raise spell, as well as several skills and traits that affect healing.

    To make the Gladiator a DPS Job, you would need to rebuild (mines 23, so I'm basing skill numbers from this) a minimum of 9 skills, and then retool a further 4. And thats not even considering whatever i get as my level 30 skill, which would probably bring it to 10 skills needing rebuilds.
    Add to that, of 11 Traits, 9 would require complete rebuilds to work in a DPS Role.

    At this point, you already rebuilt two thirds of the class... You may as well just go the last bit and make it a standalone class.
    (1)

  5. #55
    Player ErikMynhier's Avatar
    Join Date
    Aug 2013
    Location
    Arizona
    Posts
    1,507
    Character
    Erik Mynhier
    World
    Balmung
    Main Class
    Paladin Lv 90
    Glad might work for DRK for a few resons, most said before me, but I'm just consolidating.

    1. Cecil is the base of this job, yes I know... Leon, but lets be honest here. DRK becoming PLD, becoming DRK, it feels right.

    2. Lets assume its has GLD as a base class, and it gets shields and all that. Now take into account the very secretive fighters with ties to the GLDs in Ul'dah, the Bloodsworn. We know nothing about them other then they are mostly Ala Mhigan, worshipers of destruction...

    3. Also if you have a leveled Pally already, it may be easiest Job to Job switch in game, even if DRK is DPS. Think about it, you wouldn't (maybe) have to respec your bonus points. Even if your Pally dumps everything into Vit, more HP equals more self HP mutilation powers the job is known for.

    4. I believe Raubahn is a secret DRK. See my conspiracy theory here: http://na.finalfantasyxiv.com/lodest...4/blog/142209/
    (2)

  6. #56
    Player
    Arasiel's Avatar
    Join Date
    Mar 2011
    Posts
    409
    Character
    Torian Whyte
    World
    Zalera
    Main Class
    Rogue Lv 60
    I'd like to see DRK job branch from Gladiator and be a DPS
    (0)

  7. #57
    Player
    NeonC's Avatar
    Join Date
    Aug 2013
    Posts
    352
    Character
    Neon Sea
    World
    Excalibur
    Main Class
    Archer Lv 50
    I hope it is a tank, more interesting classes/jobs to entice people into playing anything but dps is good.
    (0)

  8. #58
    Player
    warren-ragnarok's Avatar
    Join Date
    Jul 2012
    Posts
    210
    Character
    Warren Slassi
    World
    Lamia
    Main Class
    Pugilist Lv 60
    actually it is possible to make the drk start from marauder, and give it a special trait that increases str and atk and loose def/vit in exchange, like they had similar in 1.0 with job traits, can also make it that drk cancels out enmity boosts from all abilities, there are many ways they can approach this, i just wait to see what happens

    and i agree with a few of the other people, DONT make ninja a tank, or give it abilities that allow it to tank, make it a dps as it was originally intended like in ffxi
    (1)

  9. #59
    Player
    realmreborn's Avatar
    Join Date
    Aug 2013
    Posts
    186
    Character
    Big Butcher
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by NeonC View Post
    I hope it is a tank, more interesting classes/jobs to entice people into playing anything but dps is good.
    never tank
    (0)

  10. #60
    Player
    SynMaris's Avatar
    Join Date
    May 2012
    Posts
    164
    Character
    Syn Maris
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    This guy with his [To the devs] tags is the new Rokien sans the occasional, scratch that... rare nugget of "hmmm that isn't a bad idea".
    (2)

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