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  1. #61
    Player
    Cegiana's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    207
    Character
    Kamelia Aegis
    World
    Louisoix
    Main Class
    Arcanist Lv 77
    Quote Originally Posted by AnimaAnimus View Post
    the lot system is not bad. In 1.0 it took me 57 kills on ifrit before I saw even 1 weapon and it was for cnj, it wasn't until the 70th something kill did I get my bow and my 80th-something that I got my axe. PLUS we had to farm 5 drops in between to enter AND go back to grid to get a new ki AND run all the way back to the node to enter the fight. Same with Garuda and the Good King Moogle Mog. You wanna talk about how bad it is now? HAHA its fantastic nowadays. Heck even the difficulty of the fights are nothing compared to what they used to be.
    Sounds to me like you just had horrible luck while some have much better luck. In 1.0-1.23 I had 2 characters, I only wanted an ifrit whm weapon, I killed ifrit and get it as a drop on my very first ifrit kill. So the party wanted to do some more runs, I had my second character ready to fight ifrit but had never fought him with that character either. So my 2nd character, which at that point only had DRG at lvl50, went into the ifrit battle and killed it on first attempt and got the drg ifrit weapon. So that was it, 2 weapons needed, 1 run per weapon and bam, was done with ifrit. Was barely 90 minutes total. lol My LSs hated me sooo bad for that. hahaha However, I had killed King Mog so many times, easily over 50 and I never got a single mog weapon and not even enough kupo nuts to trade in for a weapon. So yeah, completely luck based.

    Quote Originally Posted by Canaduh View Post
    Honestly, if you have problems waiting for a particular weapon drop to come, I think you may be not enjoying the whole 'MMORPG' thing. It's kind of how it's worked for hundreds of years, and usually, with weekly lockouts, or waiting for a world boss to spawn again.
    That's the old school MMO mentality, there's a reason MMOs are moving away from that, because only a very small portion of the players actually enjoy getting abused for an entire day to have a lower than 5% chance of getting something that isn't exactly a giant step above what you already have. The rest of us rather work towards something and get it without wasting a day of our limited lifespan on something that should never ever take up a day of your short life to get. FFXI had that mentality and look at it now, even old abyssea and all the recent changes to make it more soloable/fun and take up less time isn't enough to keep many interested, because the reputation it has built for itself as not user friendly, so nobody in their right mind would start a new FFXI account now-a-days. Not exactly the right direction for ffxiv to be going in.

    So no, most don't enjoy the old abusive systems anymore (if they did, there wouldnt be only 200-600 logged into their ffxi servers whenever I log in, it would be in the thousands) and since ffxiv doesn't want to die again, it really shouldn't repeat the mistakes of the old school MMORPGs. This whole waiting forever to get crap is an early foot in the grave for ffxiv, it's a good thing that they listen to the feedback and they (slowly) make changes to reflect what we want...for the most part...somethings like written contest rules not matching actual contest rules are mistakes they absolutely should not be making under any conditions, but I guess some old FFXI habits are hard for SE to get past and correct, even though they told me (on 3 different phone calls) that they have no intention of fixing their contest rules, which really boggles the mind why they would do something so anti-consumer but whatever, crap they don't intentionally fix will eventually come back and bite them in the ass, just like it did with their same mistakes on ffxi.
    (0)

  2. #62
    Player
    Iroukan's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    53
    Character
    Strade Levent
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Garnatian View Post
    It's what Square calls "content".
    What's funny is that "content" in french mean Happy. We could say ironic.
    (0)

  3. #63
    Player
    Canaduh's Avatar
    Join Date
    Nov 2013
    Posts
    7
    Character
    Canaduh Stormblood
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Cegiana View Post
    That's the old school MMO mentality, there's a reason MMOs are moving away from that, because only a very small portion of the players actually enjoy getting abused for an entire day to have a lower than 5% chance of getting something that isn't exactly a giant step above what you already have.
    I think you clearly took what I was saying and charged headlong at a brick wall with it. You're lucky in this game you can rerun ifrit 20 times straight to get your weapon if you so desire. BUT, as many have said, it's not a NEED item. Your relic is guaranteed, and once you have that, how often will you use the item from ifrit? I dare say not so often. So, yes, it is a ridiculous waste of time farming for those weapons, I agree with you 100%. What would a game be if we were all handed every item in it that looks cool though? What would we do while online? Work on the latest content? Oh, no most players don't actually enjoy working at something for a day.
    (0)

  4. #64
    Player
    Little_Lulu's Avatar
    Join Date
    Oct 2013
    Posts
    58
    Character
    Faesorceress Lulu
    World
    Faerie
    Main Class
    Arcanist Lv 50
    Or maybe ... just maybe it's Squares way of forcing you into offering help to people who need to do content the first time?
    (1)

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