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  1. #9
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Kazamoto View Post
    Maybe one job will get handguns, and another one will get rifles?
    Ftfy. Makes more sense to focus on limited animation differences with two jobs and the same weapons than to create two entire skillsets with similar roles.

    Quote Originally Posted by Taeyee View Post
    Item Lv.100 - Gunblade
    That, on the other hand, would probably need to be a different class -- melee attacks would require an entirely different ability and animation set. I mean, you could have people just use it as a gun, but how unsatisfying would that be?

    //EDIT:

    Quote Originally Posted by Tanama View Post
    • Gunner
    • Hunter
    • Sniper
    • Ranger
    • Corsair
    • Machinist
    • Engineer
    • Gun Mage
    • Cannoneer
    • Fusilier
    • Flintlock
    Worth noting that almost all of these are one-offs or are classes not defined by guns. Among them, "Gunner" could encompass Gunner, Corsair, and Fusilier at the very least, since they're all the basic gun-user classes for their respective games. Engineer/Machinist only uses guns in the Ivalice setting. Gun Mage is a one-off Blue Mage, where Blue Mages always use random weapons (like cutlery). Ranger, of which Hunter and Sniper are game-specific variants, is defined by bows rather than guns.
    (2)
    Last edited by Gamemako; 11-09-2013 at 06:53 AM.