Or you could just meld parry instead unless that's capped if you are really trying to boost your parry rate.
Or you could just meld parry instead unless that's capped if you are really trying to boost your parry rate.

Yeah what this is coming down to is what to meld after capping VIT > STR > ACC > PARRY > ?.
I stand by that above all else it is the tanks job to reduce/control their damage intake as much as possible, not DPS, so I was seeing that whether or not DEX was such a small increment to parry that it wouldn't out weigh a minuscule threat/self heal through put gain from Crit > Det as far as 'reduce my healing/damage taken load as much as possible'.
I'm in the group to take damage, not deal it. From a progression stance it is always the tank that can take the biggest beating, not the one that dishes out the most damage, that pulls through.
I melded the cuirass with acc+6, dex+4, dex+4, chr+4 and acc+4. I think it's quite good, maybe better than the hoplite, mainly because of default bonuses(Parry+23 and chr+16 instead of acc+24 and ss+17). In any case a will soon take the af+1 body, that is mush better(33 vit, that's gorgeous) than both armors
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