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  1. #341
    Player
    evilmica's Avatar
    Join Date
    Aug 2011
    Posts
    79
    Character
    Roronoa Mika
    World
    Excalibur
    Main Class
    Conjurer Lv 61
    New Server Duty Finder,

    Q. Is there anyway we can get a exp party where we just go to a exp spot and kill normal mobs?
    (3)

  2. #342
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    There are going to be a lot of players in PvP with coil gear. As a crafter, are there new armors that we can make that will take us past item level 70 with this update so that materia slotted gear can be competitive against coil gear?
    (1)

  3. #343
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    Q: Since the game is not really structured for EXP parties, could we get some instanced areas that look like real world areas that are designed for EXP Farming? What I envision is a separate section on the duty finder for exp parties where you can click the areas you want to que for and you que into a big area where lots of monsters spawn with various mechanics (same mechanics of real world mobs, maybe just harder) and let us farm them over and over again to level up, like a legit EXP Party, but in an instance and being able to use the Duty Finder to get a group.
    (5)

  4. #344
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Will there be any new content expanding the usage of our companion? Right now there isn't much for them to cut their beaks on.
    (2)

  5. #345
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Change to the coil lock out timer and myth tome system. Something like suggested in this thread:
    http://forum.square-enix.com/ffxiv/t...ory-job-system.

    The game really goes out of it's way to encourage you to play a single job per character, which goes against how the game was advertised and was intended(I think?) by the devs.

    I would love to help out friends, gear up multiple jobs on a single character, and do all content on all my jobs on a single character. Currently, we can bypass this "barrier" by making another character for each job we want to level, but that defeats the entire purpose of the armory system.
    (16)

  6. #346
    Player
    Sephirah's Avatar
    Join Date
    Aug 2013
    Posts
    631
    Character
    Nim Loki
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    As others have mentioned, are there any plans to expand on the current Materia System? I'm guessing it was brought back from VII because I'm pretty sure the materia system in VII is unanimously considered the best/favorite customization system in any FF.

    But I feel it's implementation in XIV falls short of what it was in VII. I understand balance makes things harder, we can't have people running around with Counter-Deathblow and Mimic-Knight's of the Round. But it would be nice if they enhanced abilities, for example, if you could socket a materia that increased the amount of people a pld could use cover on at once.

    Currently, as a PLD, if I can't put VIT materia on my gear, I'd just as well not waste the time/money on it and get the gear with higher VIT that you can't put materia into.
    (7)
    Last edited by Sephirah; 11-14-2013 at 06:37 AM.

    http://youtu.be/gGJPq1qmtrk - PLD Controller Tanking AK with no UI video

  7. #347
    Player
    HanLono's Avatar
    Join Date
    Aug 2013
    Posts
    3
    Character
    Sophitia Alexandra
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    It's been mentioned that Bards are going to be powered down on DPS. Are their support skills going to increase to make up for this? Additionally, if Bard is transitioned into a 'Support' class, are there plans to add more Support character classes in the future, as opposed to more Tanks/Healers/DPS?

    Great game, but where is my Red Mage ; ;
    (2)

  8. #348
    Player
    Lunasea's Avatar
    Join Date
    Aug 2013
    Posts
    27
    Character
    Wrecks Malleux
    World
    Ultros
    Main Class
    Marauder Lv 50
    Are there any plans to address how clunky and awkward combat is, most notably tanking. All if it simply stems from the fact that there is an animation cooldown on top of the global cooldown. So there are situations where you have to wait before you can use an ability, because your character is too busy swinging. For example: Hallowed Ground. If a horrible moment or bad situation arises, and it's off cooldown, I can spam that ability all I want, but if my character is still in the middle of an animation, such as the long winded animation for Rage of Halone, I won't use the ability. When some tanking situations, namely boss fights, or anything in BC, requires you to need to immediately respond; the animation cooldown completely hinders your ability to manage the global cooldown itself. It's like SquareEnix is just trolling us by saying "yeah it's off cooldown, but no we won't let you use it".

    Also, are there any plans to increase the threat modifiers for Oath and Defiance? As it stands as a paladin and a warrior, I completely ignore at least half my toolkit because the abilities don't generate any threat (or nearly enough with oath/defiance) to be usable in any party situation. I don't need enough threat that I can walk into a fight and permanently hold threat, but I'd like to be able to use abilities such as shield swipe or my combo ending with storms' anything, without knowing that I'll lose aggro.

    Which then the animation cooldown ties into both issues. There are a lot of times where DPS is riding threat on me so hard, that I can't stop what i'm doing to use defensive cooldowns, because the animation cooldown locks me out of using abilities, and thus not generating threat. How is this a good combat system?


    TL;DR

    When are you going to remove the animation cooldown, and increase the threat modifiers of Shield Oath and Defiance?
    (4)

  9. #349
    Player
    Lunasea's Avatar
    Join Date
    Aug 2013
    Posts
    27
    Character
    Wrecks Malleux
    World
    Ultros
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Alyeis View Post
    1. Will swimming be added in the upcoming patch? If not please add soon!!
    2. Please add a social marriage system to the game.
    3. Are you planning to add anymore emotes in the future/ this patch?
    -/lay and /sleep (not just doze) would be nice so you could lay down somewhere other than your bed
    - make the /dance ongoing, or make a different one that is ongoing until you move
    4. I would love it if alcoholic beverages were added to the game
    5. Some sub race specific emotes would be pretty cool to see.
    6. Can you make it so characters can also sit on tables and are not forced to sit in a chair?
    7. Will you make it so the hoods on cowls can go down with the visor emote?
    So much #3. I don't understand how there isn't easily accessible quality of life emotes (don't even need animations) such as /hug or /bye (really, i'm just tired of typing out /goodbye)
    (0)

  10. #350
    Player
    EthanParcival's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    72
    Character
    Ythun Pfarsyvil
    World
    Mateus
    Main Class
    Gladiator Lv 80
    I just have one question:

    What is being done to fix the so called "NetCode" or Latency Issue?...

    The network speed fluctuates, either at the client end or the server end... be that as it may, fights like Titan HM and such are impossible to people that have this problem, because you never seem to get away from AoEs even if you already avoided them on your screen... Example:

    http://www.youtube.com/watch?v=ripyJWGWNIo
    http://www.youtube.com/watch?v=7LP7GZl5odo

    And no, please don't tell me to zoom out... I play zoomed out all the time. And its terribly frustrating that I avoid the AoEs and Markers on my screen only to get hit a second later, and knocked off the arena where I can't be raised the reminder of the fight.
    (8)
    Last edited by EthanParcival; 11-14-2013 at 08:18 AM.

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