1) any update on how the Dx11 client is coming along and expected availability?

2) Are there any plans to make crafting have a bigger impact on gearing disciples of war and magic classes? Either through higher iLVL/rarity gear at 50 (even if it's bind on craft) or more green/blue rarity recipes from lvl 1-49.

3) Any plans on adjusting the cost of tombstone crafting items or quantities required in recipes to make it fairer vs darklight gear and also against each i70 recipe? Currently crafted i70 gear can vary from being a cheaper tombstone cost (Heavy Darklight 1320 vs Heavy Darksteel Armor 1125) to SIX TIMES as expensive (Darklight bands of casting/healing 375 vs Astral ring 2250)