Endgame content
Will we ever get endgame content that doesn't have anything to do with instances/dungeons/gear grind? Aka more SOCIAL things to do. I'd love to see that "golden saucer" idea you once stated.
Endgame content
Will we ever get endgame content that doesn't have anything to do with instances/dungeons/gear grind? Aka more SOCIAL things to do. I'd love to see that "golden saucer" idea you once stated.
Last edited by ArcheustheWise; 11-15-2013 at 05:26 AM.
Hi there, as a leader of an FC I would like to know if you have planned any further tools for organizing Free Companies.
I would like to know if you have any of these specific tools in 2.1:
In game calender for scheduing raids, recruitment nights, roleplaying events. etc.
Guild Repair.
Guildboards where we can post SEVERAL things.
I would love these things in this games as it would make the running of a free company easier from within the game. Not having to care about a blog would mean the world![]()
hi when will a level cap increase be coming also i have a friend who has been hacked and is still waiting for her security token to arrive, its been about 8-9 weeks now. So is their going to be improvements to this.
When can we see a SCOUT CLASS arrive?
Is the development team possibly reconsidering the alterations to Bard? More specifically, can we go into detail about what will happen to the Bard class? As it stands right now, it actually is outperformed by almost every other DPS class, and even has penalties to use the utility-based abilities (for the exception of Foe Requiem); if we look at Summoner, the amount of damage that the damage over time spells do alone would outclass a bard. A Bard falls off the DPS charts dramatically if the battle lasts over four minutes after extensive testing and is still prone to nearly all movement-based encounters as any other class is. If Foe Requiem's massive damage increase when coupled with Battle Voice is part of the problem, how about Battle Voice itself is altered? It could allow two songs at once to be placed with the same static 20% damage loss, for example. Is the Bard nerf actually necessary after any sort of reconsideration you may have?
Last edited by NakatsuShizuru; 11-15-2013 at 04:57 PM.
aparently many of you didnt read, they said 1 question per post and you can post multiple times. because of this it is possible many of your questions will simply be ignored.
my question is.
if the Vanity system is already in the game why isn't it being released with 2.1?
This is simply a convenience thing: Would we be able to see a flag on armory equipment icons and/or description boxes that indicate whether that item is included in at least one gear set? I've many times converted or sold gear I thought I was done with, only to find out later that the gear I got rid of was in a gear set of a class I've not played in a while...Once you unlock every class, that's a lot of gear sets to inspect.
Building on my gear sets question, can we be allowed to directly manipulate our gear set equipment list (drag and drop), so that when we get the dreaded red and yellow warnings about missing gear, we can fix it quickly rather than having to create the gear set again from nothing?
Hello team,
Much like FFXI, one of the great things about weapons in that game were status effects that proc'd from certain weapons. A weapon like Nadrs inflicted a very nasty 20hp per tick Poison on mobs.
Are there any plans to add status effects to weapons, besides just stats?
Can we expect to see more Collaboration events such as the current LR:FFXIII where characters of other FF games somehow arrive in Eorzea? More specifically can we expect a X/X-2 HD Collab event?
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