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  1. #1
    Player
    Aedrict's Avatar
    Join Date
    Oct 2013
    Posts
    48
    Character
    Aedrict Solkaiser
    World
    Ragnarok
    Main Class
    Archer Lv 60

    Suggestion: Beastmen Dungeons

    I was wondering how monotonous the dungeon creatures are in FF14, I mean nothing is really inspirational about seeing a dozen pugils over and over again, and not to mention the slugs as well.

    The beastmen have more inspiration in the way they have been made artistically, it is such a waste that they do not have a formal dungeon of their own, all that artwork wasted only in a specific location with hardly any background story.

    Might I suggest to the developers to create some dungeons for them for the level 50 tome farms. Instead of the usual Wanderer's Palace and Amdapor Keep runs, I think it would be a welcomed change to have a level 50 beastmen dungeons, dungeons that have a theme, like a dungeon that seems like Nathalan for the Ixali, with mini bosses that are also an Ixali and such...

    what you think about it?
    (0)

  2. #2
    Player
    Pots_Talos's Avatar
    Join Date
    Sep 2013
    Posts
    153
    Character
    Pots Talos
    World
    Exodus
    Main Class
    Gladiator Lv 50
    I would love anything that isn't more WP or AK
    (0)
    Dovie’andi se tovya sagain

  3. #3
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    There's already concept art for a huge cavernous dungeon of an Ixali city held over an abyss with balloons and suspension bridges.



    (upper right image)

    I have little doubt that your suggestion was already planned well before 2.0.
    (1)

  4. #4
    Player
    Aedrict's Avatar
    Join Date
    Oct 2013
    Posts
    48
    Character
    Aedrict Solkaiser
    World
    Ragnarok
    Main Class
    Archer Lv 60
    drools! now for the other beast tribes!
    (0)