I was wondering how monotonous the dungeon creatures are in FF14, I mean nothing is really inspirational about seeing a dozen pugils over and over again, and not to mention the slugs as well.
The beastmen have more inspiration in the way they have been made artistically, it is such a waste that they do not have a formal dungeon of their own, all that artwork wasted only in a specific location with hardly any background story.
Might I suggest to the developers to create some dungeons for them for the level 50 tome farms. Instead of the usual Wanderer's Palace and Amdapor Keep runs, I think it would be a welcomed change to have a level 50 beastmen dungeons, dungeons that have a theme, like a dungeon that seems like Nathalan for the Ixali, with mini bosses that are also an Ixali and such...
what you think about it?![]()

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