What I do find aggravating is that mobs take somewhere around 3 seconds to "die" after their HP hits 0; many times I've lost chain #5 and been taunted with the little "Time's Up!" message. I don't know if it was the same way in FF11 since there was no timer and no way of knowing, but I kinda wish there wasn't a timer here because I hate getting worked up over something so silly, but yet I can't help it.