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  1. #21
    Player
    Remn's Avatar
    Join Date
    Aug 2013
    Posts
    447
    Character
    Kizuna Astin
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    if you not min/max your class then +1 is the way to go, who wouldn't want a growing Sword !!! ;D. turn 1 - 4 can be done with full DL, not really an issue there.
    (0)

  2. #22
    Player
    RhazeCain's Avatar
    Join Date
    Aug 2013
    Posts
    306
    Character
    Rhaze Cain
    World
    Behemoth
    Main Class
    Marauder Lv 60
    Recently my FC had to use an alt tank (PLD side of WAR main) for coil 1-4. That meant plain relic where normally we're accustomed to +1. It was a noticeable difference. DPS occasionally were threat capped, and you don't want that. Still won though.

    As WAR myself there are times when you REALLY want every scrap of agro. Adds spawning mid-fight is biggest example (turn4, Cad split in turn1, Garuda clones). Also, if your DPS is REALLY good they can get threat capped/take agro on just single boss (ex: top shelf BLM going full burn with Foe Requiem). Pretty unusual for that to happen, but it's possible.
    (1)

  3. #23
    Player
    Soulburn32's Avatar
    Join Date
    Aug 2013
    Posts
    341
    Character
    Soul Burn
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by RhazeCain View Post
    Recently my FC had to use an alt tank (PLD side of WAR main) for coil 1-4. That meant plain relic where normally we're accustomed to +1. It was a noticeable difference. DPS occasionally were threat capped, and you don't want that. Still won though.

    As WAR myself there are times when you REALLY want every scrap of agro. Adds spawning mid-fight is biggest example (turn4, Cad split in turn1, Garuda clones). Also, if your DPS is REALLY good they can get threat capped/take agro on just single boss (ex: top shelf BLM going full burn with Foe Requiem). Pretty unusual for that to happen, but it's possible.
    Exactly. Even running AK without being really on your game it is very hard to hold aggro against 2 geared out and +1 weapon dps that know their rotations.
    (1)

  4. #24
    Player
    Soulburn32's Avatar
    Join Date
    Aug 2013
    Posts
    341
    Character
    Soul Burn
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by saber_alter View Post
    not true. if you need +1 as a paladin because your having trouble holding hate, your doing something wrong.

    +1 shield is okay, but you should start with af2 chest or coordinate with the other tank if your in a static coil group.
    Why would I spend Myth tomes on something that might drop for me my very first coil run?

    Atleast with the relic +1 you know those are tomes well spent. Anyone just getting ready to coil should know it will mostly likely be several weeks before they even come close to clearing turn 5.
    (5)

  5. #25
    Player
    Jediman's Avatar
    Join Date
    Jul 2011
    Posts
    241
    Character
    Masterdarkjedi Cerberus
    World
    Ragnarok
    Main Class
    Arcanist Lv 46
    Quote Originally Posted by Phreak View Post
    Out of all the reasons to purchase an upgrade, this is the strongest case.
    goes to show its full of s*** even in FFIX the relic sword was better lol
    (0)

  6. #26
    Player
    Solanthus's Avatar
    Join Date
    Aug 2013
    Posts
    16
    Character
    Galen Swiftblade
    World
    Tonberry
    Main Class
    Marauder Lv 50
    +1 Weapon seems to really just be about enmity and damage. If you're always doing speed-runs and dungeons, then having +1 is very useful for faster clears, and to hold the monster for just a little longer when everyone else goes all out.

    I'm up to turn 4 in Coil, and while holding enmity is starting to get difficult, I'm finding accuracy to be a more important issue for me right now.

    I personally went Relic armour instead of +1, because my mind keeps telling me that i70->i90 is better than i80->i90. Damage might be better on +1 but I've wiped from dying a lot more than wiping because I lost enmity.

    In the end, either is a good option. Eventually you'll be getting all i90 anyway so the order in which you pick them isn't a big deal in the long run (depending on how you factor in Coil drops)
    (1)

  7. #27
    Player
    Ipkonfig's Avatar
    Join Date
    Sep 2013
    Posts
    183
    Character
    Ulfheonar Wolfhiem
    World
    Zalera
    Main Class
    Marauder Lv 60
    Allagan shield has ACC, and most PLDs in DL/Allagan/Myth gear are far over cap, even though the extra stat on Relic shield is SS it's still better to +1 it over using Allagan Shield plus Allagan Shield looks like a crappy pokeball. Bravura +1 is pretty much a waste with SS being on it and the 900 myth price tag also it glows pink, just wait till Allagan Axe. I can see Curtana +1 being useful, but honestly I'd upgrade all your armor before dropping the 600 on it, once you have every armor slot with ilevel 90 I'd go weapon before getting accessories since those will barely upgrade from DL to ilevel 90. I highly doubt a +1 tank weapon will ever make or break a raid group, and threat is a non-issue once you have base relic, even against +1 relic'd ilevel 90 geared DPS.
    (0)

  8. #28
    Player
    Phreak's Avatar
    Join Date
    Sep 2013
    Posts
    208
    Character
    Colin Chulainn
    World
    Cactuar
    Main Class
    Blacksmith Lv 50
    Quote Originally Posted by Ipkonfig View Post
    Allagan shield has ACC, and most PLDs in DL/Allagan/Myth gear are far over cap, even though the extra stat on Relic shield is SS it's still better to +1 it over using Allagan Shield plus Allagan Shield looks like a crappy pokeball. Bravura +1 is pretty much a waste with SS being on it and the 900 myth price tag also it glows pink, just wait till Allagan Axe. I can see Curtana +1 being useful, but honestly I'd upgrade all your armor before dropping the 600 on it, once you have every armor slot with ilevel 90 I'd go weapon before getting accessories since those will barely upgrade from DL to ilevel 90. I highly doubt a +1 tank weapon will ever make or break a raid group, and threat is a non-issue once you have base relic, even against +1 relic'd ilevel 90 geared DPS.
    Allagan axe has heavy acc small DET and no parry, how is that better than SS and Parry?
    (0)

  9. #29
    Player
    Maelwys's Avatar
    Join Date
    Sep 2013
    Posts
    449
    Character
    Womble O'flaherty
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Soulburn32 View Post
    Quote Originally Posted by saber_alter View Post
    not true. if you need +1 as a paladin because your having trouble holding hate, your doing something wrong.

    +1 shield is okay, but you should start with af2 chest or coordinate with the other tank if your in a static coil group.
    Why would I spend Myth tomes on something that might drop for me my very first coil run?
    (i) The AF+1 Body is pretty much Best In Slot for a PLD. Yes, Allagan Armor might drop for you from Turn 1, but you're still going to use the Body pretty much always (both before and after you get the drops from Turn 5) and it's a much larger boost to Vit than the Sword.

    (ii) The Body is 825 Tomes. The Heros Ring of Fending (which should pretty much always be your first myth purchase as it's basically never going to be unequipped unless you're Spiritbonding) is 375 tomes. 825+375=1200, or Four weeks of Myth farming exactly. For points-of-Vit-gained-per-week-of-myth-farming that really can't be beaten (assuming full Darklight/Hoplite). The other option is Valor Legs, but they're not BIS, plus Darklight Legs have good accuracy (unlike Darklight Body) and swapping them out too early pushes you under the Coil accuracy cap.

    (Maybe I'm biased though as I've not seen a single Tank drop yet from Turn 1 so far...)

    I'd still go for the +1 Sword after the Body though (I'm getting it on Myth Week #6) followed by the Headgear unless by some miracle you're already clearing Turn 5.

    I'd echo the view above about the +1 Weapon's Enmity boosts being very handy for certain turns though - In Turn 2 when we go East our Tanks basically pull 25% less hate, but our Bards are still putting out the same amount of damage as before and have to back off a bit. It's not really the enmity reduction that's killing us at the moment as much as trying to keep the silence rotation up during severe lag spikes... but every little bit helps!!
    (0)

  10. #30
    Player
    YarozeX's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    101
    Character
    Kana Reith
    World
    Gilgamesh
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Maelwys View Post
    The other option is Valor Legs, but they're not BIS

    They are BiS....
    (0)
    Christopher
    Japan

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