Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast
Results 31 to 40 of 61

Hybrid View

  1. #1
    Player
    Soulburn32's Avatar
    Join Date
    Aug 2013
    Posts
    341
    Character
    Soul Burn
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by RhazeCain View Post
    Recently my FC had to use an alt tank (PLD side of WAR main) for coil 1-4. That meant plain relic where normally we're accustomed to +1. It was a noticeable difference. DPS occasionally were threat capped, and you don't want that. Still won though.

    As WAR myself there are times when you REALLY want every scrap of agro. Adds spawning mid-fight is biggest example (turn4, Cad split in turn1, Garuda clones). Also, if your DPS is REALLY good they can get threat capped/take agro on just single boss (ex: top shelf BLM going full burn with Foe Requiem). Pretty unusual for that to happen, but it's possible.
    Exactly. Even running AK without being really on your game it is very hard to hold aggro against 2 geared out and +1 weapon dps that know their rotations.
    (1)

  2. #2
    Player
    Ipkonfig's Avatar
    Join Date
    Sep 2013
    Posts
    183
    Character
    Ulfheonar Wolfhiem
    World
    Zalera
    Main Class
    Marauder Lv 60
    Allagan shield has ACC, and most PLDs in DL/Allagan/Myth gear are far over cap, even though the extra stat on Relic shield is SS it's still better to +1 it over using Allagan Shield plus Allagan Shield looks like a crappy pokeball. Bravura +1 is pretty much a waste with SS being on it and the 900 myth price tag also it glows pink, just wait till Allagan Axe. I can see Curtana +1 being useful, but honestly I'd upgrade all your armor before dropping the 600 on it, once you have every armor slot with ilevel 90 I'd go weapon before getting accessories since those will barely upgrade from DL to ilevel 90. I highly doubt a +1 tank weapon will ever make or break a raid group, and threat is a non-issue once you have base relic, even against +1 relic'd ilevel 90 geared DPS.
    (0)

  3. #3
    Player
    Phreak's Avatar
    Join Date
    Sep 2013
    Posts
    208
    Character
    Colin Chulainn
    World
    Cactuar
    Main Class
    Blacksmith Lv 50
    Quote Originally Posted by Ipkonfig View Post
    Allagan shield has ACC, and most PLDs in DL/Allagan/Myth gear are far over cap, even though the extra stat on Relic shield is SS it's still better to +1 it over using Allagan Shield plus Allagan Shield looks like a crappy pokeball. Bravura +1 is pretty much a waste with SS being on it and the 900 myth price tag also it glows pink, just wait till Allagan Axe. I can see Curtana +1 being useful, but honestly I'd upgrade all your armor before dropping the 600 on it, once you have every armor slot with ilevel 90 I'd go weapon before getting accessories since those will barely upgrade from DL to ilevel 90. I highly doubt a +1 tank weapon will ever make or break a raid group, and threat is a non-issue once you have base relic, even against +1 relic'd ilevel 90 geared DPS.
    Allagan axe has heavy acc small DET and no parry, how is that better than SS and Parry?
    (0)

  4. #4
    Player
    Ipkonfig's Avatar
    Join Date
    Sep 2013
    Posts
    183
    Character
    Ulfheonar Wolfhiem
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Phreak View Post
    Allagan axe has heavy acc small DET and no parry, how is that better than SS and Parry?
    If you look at the mix of ilevel 90 Accessories compared to DL you lose a large amount of ACC when you make the switch, so if you want to keep the 472 cap, may be forced to use Allagan Axe, or always have ACC food, but I like to be ACC capped without buffs. I know right now, with Warrior Helm/Gloves, Allagan Chest/Belt, DL Flanch, DL Access + Myth Ring I'm at like 492 so if I start getting Myth or Allagan Jewelry I'll get close to dropping below that threshold. Allagan Axe could fix that problem
    (0)

  5. #5
    Player
    JBar's Avatar
    Join Date
    Oct 2013
    Posts
    13
    Character
    Lily Corvinus
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    The best upgrade for you is truly going to depend on the skill of your DPS, and the amount of gear that drops for them in your coil run. 3 Weeks in (we started playing in late Sept. We were way late to the party! :P) we've seen maybe 4 DPS drops. Out of those drops, I think half of them were for our Dragoon (OF COURSE!). I still have no problem holding threat. I can see that changing dramatically - especially on Turn 2 if you take the slashing debuff route and have a ton of piercing damage (Our blm and smn both switch to bard when we take the west route). I've found a fun way to test your threat is to do AK with your 2 best dps and see at what point you can AFK on the last boss and go make a sandwich!
    (0)

  6. #6
    Player Fersaken's Avatar
    Join Date
    Aug 2012
    Posts
    67
    Character
    Kainz Highwind
    World
    Balmung
    Main Class
    Gladiator Lv 60
    Generally this is the route you go. Agro = Relic +1 Mitigation = AF gear.
    (0)

  7. #7
    Player
    Tigercub's Avatar
    Join Date
    Jul 2011
    Posts
    159
    Character
    Caterina Rose
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    +1 weapon is a worthwhile upgrade when you're on turn 4. DPS really need to go all out in this fight, there's not much room to hold back for the sake of tanks. On top of this, tanks need to conserve resources, particularly the off-tank. This means threat margins can be very tight. The small boost in threat generation from a +1 curtana makes a very noticeable difference.

    I was very reluctant to get my +1 weapon because stat wise other upgrades are nicer, but it changed my threat holding capability on turn 4 from shaky to solid. Though I thought I would, I don't regret it.
    (0)

  8. #8
    Player
    TirionCrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    Holy Shield+1 is the single and biggest survivability upgrade you can get for the lowest Myth cost ever. You can't rely on the Allagan Shield to drop, not considering that it is NOT BiS...even if you get Turn 5 loot. It is not BiS period.
    Any PLD should ALWAYS go for the Shield+1 first over ANYTHING.
    (1)

  9. #9
    Player
    Grembo's Avatar
    Join Date
    Aug 2013
    Posts
    326
    Character
    Grembo Zavia
    World
    Odin
    Main Class
    Marauder Lv 50
    Quote Originally Posted by TirionCrey View Post
    You can't rely on the Allagan Shield to drop, not considering that it is NOT BiS...even if you get Turn 5 loot. It is not BiS period.
    Between this and the guy who said PLD Myth pants aren't BiS, i'm confused.

    PLD BiS changed while I haven't been paying attention?
    (0)

  10. #10
    Player
    TirionCrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    I don't know where people get their information from, but look at the pieces, do the math and it is obvious in every single slot which is BiS

    To make it simple

    Weapon: Allagan Blade
    Shield: Holy Shield +1
    Head: Allagan Helm
    Body: AF2
    Hands: AF2
    Legs: AF2
    Feet: Heavy Allagan Flanchard
    Waist: Allagan Plate Belt
    Neck, Earring and Ring: Allagan pieces
    Wrist and Ring: Hero pieces

    Just compare Holy Shield +1 to Allagan. You gain 7 Acc and lose 7 Skill Speed. While Skill Speed is totally neglectable...it is still better than that 7 Acc, cause you don't neet it and will be capped for Turn 5. People just need to get their information right about Acc skill caps for Turn 5. It is a different cap for every single DPS, caster and Tank class.
    (1)
    Last edited by TirionCrey; 11-12-2013 at 02:15 PM.

Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast