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  1. #1
    Player OrganizationXIll's Avatar
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    Aug 2013
    Location
    Ul'dah
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    285
    Character
    Soraxas Straeh
    World
    Goblin
    Main Class
    Conjurer Lv 50

    Presence of Mind Buff.. ?

    I just don't see why this skill is on a 5 minute cool down. It isn't potent enough to warrant a 300 second cool down. It is a handy skill to pop off in a pinch or to shorten other cool downs. (Benediction) Does anyone have any stats for this skill? How much does it decrease cast and recast times? What kind of buffs do you think it needs if any? Shorter recast? Same recast but potency buff?

    EDIT: I know what the skill does and its uses. I am just saying for 10 seconds of this fairly useful spell 5 minutes for a cool down isn't warranted.

    EDIT2: It ends up being around .4 seconds off each cast. Typically, you get 4 casts in it and you end up saving 1.6 seconds every 5 minutes. So in 10 minutes you get ONE extra cast with this skill. That is pretty close to useless. However, that is not all. Ever notice that it generally takes a second for it to take effect? Yea. We throw that in there and its a whopping .6 seconds every 5 minutes. That brings us to 1 extra cast in about 25 minutes. So in my book it IS useless.

    I am now abandoning my position on a simple cooldown recduction. After looking at the numbers, I feel it needs a raw buff to the potency of the extra speed or a much longer duration. Double one of the two and look and see if it becomes OP. (Doubt it) If it somehow does, just shorten it a little.
    (7)
    Last edited by OrganizationXIll; 11-12-2013 at 10:46 AM.

  2. #2
    Player
    SeraphS's Avatar
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    Oct 2013
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    12
    Character
    Seraph Xonge
    World
    Exodus
    Main Class
    Conjurer Lv 70
    I actually came on the forums to make this same exact thread just now. I totally agree, Presence of Mind has way too short of a duration to warrant it's 300 cooldown. I hardly ever use it. It's so short, that I've popped it before, just before I had to move out of a couple rings, and the duration was gone by the time I could cast again.

    I was thinking that they should make this ability as a toggle ability, it quickens cast times, but it completely halts MP regeneration. Or something along those lines.
    (8)

  3. #3
    Player
    Pharazon's Avatar
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    Sep 2013
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    141
    Character
    Pharazon Kensaki
    World
    Gilgamesh
    Main Class
    Conjurer Lv 60
    Its actually a pretty good cooldown. Your cure I will drop from 2 secs to about 1.5 which when your are trying to keep up two tanks or need to squeeze in a heal to a dps or yourself during high tank damage phases is pretty awesome. stacked with divine seal it can be a great way to recover if you get behind. I wouldn't mind seeing the duration stretched a bit further because of the 5 min cd (maybe 15 secs to match with divine seal) but its super useful both when your are working on hard content and for when you are stance dancing to get in some extra deeps.
    (1)

  4. #4
    Player OrganizationXIll's Avatar
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    Aug 2013
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    Ul'dah
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    285
    Character
    Soraxas Straeh
    World
    Goblin
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by SeraphS View Post
    I actually came on the forums to make this same exact thread just now. I totally agree, Presence of Mind has way too short of a duration to warrant it's 300 cooldown. I hardly ever use it. It's so short, that I've popped it before, just before I had to move out of a couple rings, and the duration was gone by the time I could cast again.

    I was thinking that they should make this ability as a toggle ability, it quickens cast times, but it completely halts MP regeneration. Or something along those lines.
    I think it already does halt MP regeneration. Which in 10 seconds you only miss like 3 regens so its only around 180 MP you are missing.

    Quote Originally Posted by Pharazon View Post
    Its actually a pretty good cooldown. Your cure I will drop from 2 secs to about 1.5 which when your are trying to keep up two tanks or need to squeeze in a heal to a dps or yourself during high tank damage phases is pretty awesome. stacked with divine seal it can be a great way to recover if you get behind. I wouldn't mind seeing the duration stretched a bit further because of the 5 min cd (maybe 15 secs to match with divine seal) but its super useful both when your are working on hard content and for when you are stance dancing to get in some extra deeps.

    I actually think it should go the other direction. Same duration, but with 3 minute cool down vs. 5 minute. I personally use it more as a cool down haste. When speed running with a tank that doesn't wait for a stoneskin + eye for an eye, I like to just let him get down as low as possible and pop Benediction. Then I follow with Presence of Mind to quicken its recast time. (Actually quite noticeable) I just don't see how having the most potent heal in the game on the same cool down timer as a simple 10 second minor cast/recast speed buff is sensible. Oie lol.
    (0)
    Last edited by OrganizationXIll; 11-07-2013 at 02:31 AM.

  5. #5
    Player
    SeraphS's Avatar
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    Oct 2013
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    12
    Character
    Seraph Xonge
    World
    Exodus
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Pharazon View Post
    Its actually a pretty good cooldown. Your cure I will drop from 2 secs to about 1.5 which when your are trying to keep up two tanks or need to squeeze in a heal to a dps or yourself during high tank damage phases is pretty awesome. stacked with divine seal it can be a great way to recover if you get behind. I wouldn't mind seeing the duration stretched a bit further because of the 5 min cd (maybe 15 secs to match with divine seal) but its super useful both when your are working on hard content and for when you are stance dancing to get in some extra deeps.
    You say it's a good cooldown, then you talk nothing about why the cooldown is sufficient, you just talk about the application of the ability itself. I'm pretty sure the OP knows the uses of the ability, but his question is how does it justify the duration and the limited effect it has.
    (0)

  6. #6
    Player
    Garnatian's Avatar
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    Aug 2013
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    534
    Character
    Gaust Euler
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    While I agree it isn't a great skill, by no means does it "need" a buff.
    (0)


  7. #7
    Player OrganizationXIll's Avatar
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    Aug 2013
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    Ul'dah
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    285
    Character
    Soraxas Straeh
    World
    Goblin
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Garnatian View Post
    While I agree it isn't a great skill, by no means does it "need" a buff.
    Maybe buff is bad word choice. I just think it needs a shorter cool down.
    (1)

  8. #8
    Player
    Pharazon's Avatar
    Join Date
    Sep 2013
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    141
    Character
    Pharazon Kensaki
    World
    Gilgamesh
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by SeraphS View Post
    You say it's a good cooldown, then you talk nothing about why the cooldown is sufficient, you just talk about the application of the ability itself. I'm pretty sure the OP knows the uses of the ability, but his question is how does it justify the duration and the limited effect it has.

    Actually part of my answer was in response the OP asking about cast time reduction and the other part was not as clear as I intended. I was merely pointing to the fact that based on the usage I described that I felt the cooldown was good. If the cooldown was reduced by a minute or two or the duration was increased by 50% I think it would MORE warrant the 5 minute cd but its not terrible as is, just a bit underwhelming for the 5 mins.
    (1)

  9. #9
    Player OrganizationXIll's Avatar
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    Aug 2013
    Location
    Ul'dah
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    285
    Character
    Soraxas Straeh
    World
    Goblin
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Pharazon View Post
    Actually part of my answer was in response the OP asking about cast time reduction and the other part was not as clear as I intended. I was merely pointing to the fact that based on the usage I described that I felt the cooldown was good. If the cooldown was reduced by a minute or two or the duration was increased by 50% I think it would MORE warrant the 5 minute cd but its not terrible as is, just a bit underwhelming for the 5 mins.
    My entire point. It is quite underwhelming. It isn't game breaking, but if they want this move to not fall under the same status as "1 Ilm Punch" then they need to do something. As it stands now, when I get my Swiftcast (I know I should have it already) Presence of Mind will be losing its spot. It just isn't worth it for 10 seconds ever 5 minutes. :/
    (0)

  10. #10
    Player
    Estellios's Avatar
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    Mar 2011
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    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Benediction isn't affected by Presence of Mind since it isn't affected by Spell Speed...

    That said it would be nice if the recast time wasn't so high.
    (0)

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