In a game where the primary feature is the ability to switch to any class at any time, I can't for the life of me figure out why I have to wait 30 seconds to swing my axe after switching from Fisher -> Marauder.

It's not like you can swap jobs during combat. So there's nothing exploitable by switching jobs cause it's built into the freaking game. Can we get this fixed so we can actually start crafting when we swap to a crafting class instead of waiting a minute and a half for Steady Hand II to reset?