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  1. #1
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    I'm still not sure I get that point haha.

    Even with the 1.21gb thats not like pure additional stuff, that 1.21 fixes and adds on to original file stuff. But what is you posting it trying to prove? That theres been no new content because im fairly sure we ALL know that and dont need a file size to tell us.
    (0)

  2. #2
    Player
    Synthesis's Avatar
    Join Date
    Mar 2011
    Posts
    642
    Character
    Green Green
    World
    Ragnarok
    Main Class
    Archer Lv 20
    Agreed. They could implent this into 1.18 instead of 1.17b, would save time and effort.
    (0)

  3. #3
    Player

    Join Date
    Mar 2011
    Posts
    967
    Does all of this mean my easter egg hat is about to change into a chocobo or an Auction House??!!
    (2)
    I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!

  4. #4
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    THAT'S your definition of evil?!
    (6)

  5. #5
    Player
    nyxem's Avatar
    Join Date
    Apr 2011
    Posts
    4
    Character
    Nyxem Strife
    World
    Siren
    Main Class
    Gladiator Lv 19
    I'm not surprised about re-downloading the same fixes. It probably has a lot to do with how their update system and software works. My guess is, after the 1.8 patch, they will probably stop adding on to this patch and start anew.

    Plus the difference in size of the files only has to do with what was added to the files, not with what was changed. Content is what really takes up the most in file size, not code changes.

    Also, remember that this is an n-tier Client<->Server application... They probably made a lot of code base changes on the servers, which we wouldn't be seeing on the client.
    (0)
    Last edited by nyxem; 05-26-2011 at 07:52 AM.

  6. #6
    Player
    Crevox's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Crevox Shadeseer
    World
    Hyperion
    Main Class
    Arcanist Lv 70
    The reason behind the big file sizes is simple.

    Person A has been playing the game. They have their game at 1.17a, which was 300mb. They decide to patch to 1.17b, which is also 300mb. Most of the content downloaded is just 1.17a over again, but there's also some new updates to 1.17b.

    Person B quit playing at 1.16. They decide to start playing again. Instead of downloading 1.17 and 1.17a, they go and instantly download 1.17b, which contains all the content and saves them having to download two patches. Only 300mb, rather than 900mb. Even if it's not THAT much in the whole case, it's still less patch files you have to download, and you're getting ALL the updated files and not re-downloading the same files over and over (download a file a, next patch updates file a, next patch updates file a, etc). You download the update to date version immediately and save a lot of time.

    Person C is installing the game fresh. Thanks to the efforts made by SE to skip patches, they end up having to download a LOT less to patch their game, and only update to the final revisions of patches, saving much time and bandwidth. That's multiple gigabytes they are not having to download.

    Are there more efficient ways to patch the game? Yeah, SE could've done a bit better, but THAT is the reasoning behind it. We, being person A, did in fact have to download a bunch of stuff we've already downloaded in the past. It sucks, but it's not "hidden content" or "laying the groundwork." It's exactly what I said above, and it's what the patch actually is. Patch 1.17b is an UPDATE to patch 1.17. You're downloading the updated version of patch 1.17, which includes the content patch 1.17 provided, with whatever updates needed.

    There's nothing "evil" about it. That's how they did their patching system. It has its positives and negatives.
    (7)
    Last edited by Crevox; 05-24-2011 at 04:00 PM.

  7. #7
    Player Azurus's Avatar
    Join Date
    May 2011
    Posts
    495
    Character
    Amras Cerberus
    World
    Hyperion
    Main Class
    Conjurer Lv 61
    Quote Originally Posted by Crevox View Post
    The reason behind the big file sizes is simple.

    Person A has been playing the game. They have their game at 1.17a, which was 300mb. They decide to patch to 1.17b, which is also 300mb. Most of the content downloaded is just 1.17a over again, but there's also some new updates to 1.17b.

    Person B quit playing at 1.16. They decide to start playing again. Instead of downloading 1.17 and 1.17a, they go and instantly download 1.17b, which contains all the content and saves them having to download two patches. Only 300mb, rather than 900mb. Even if it's not THAT much in the whole case, it's still less patch files you have to download, and you're getting ALL the updated files and not re-downloading the same files over and over (download a file a, next patch updates file a, next patch updates file a, etc). You download the update to date version immediately and save a lot of time.

    Person C is installing the game fresh. Thanks to the efforts made by SE to skip patches, they end up having to download a LOT less to patch their game, and only update to the final revisions of patches, saving much time and bandwidth. That's multiple gigabytes they are not having to download.

    Are there more efficient ways to patch the game? Yeah, SE could've done a bit better, but THAT is the reasoning behind it. We, being person A, did in fact have to download a bunch of stuff we've already downloaded in the past. It sucks, but it's not "hidden content" or "laying the groundwork." It's exactly what I said above, and it's what the patch actually is. Patch 1.17b is an UPDATE to patch 1.17. You're downloading the updated version of patch 1.17, which includes the content patch 1.17 provided, with whatever updates needed.

    There's nothing "evil" about it. That's how they did their patching system. It has its positives and negatives.
    ^^^^ this is 100% correct in the most clear and concise way possible. thank you for sharing this.
    (0)

  8. #8
    Player
    Grundy's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    274
    Character
    Solomon Grundy
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Crevox View Post
    There's nothing "evil" about it. That's how they did their patching system. It has its positives and negatives.
    I bought FFXI at the EU release. The last fresh install I did was two years ago. The update process took 8 hours.

    Now, incredibly, it looks like the same type of update system has been rolled into FFXIV. Are you trying to tell me that in the 8 years since the release of FFXI there has been no advancements made on how to patch a game?
    (0)

    Abyss: Welcome to a Higher Quality of Nerding™

  9. #9
    Player
    Crevox's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Crevox Shadeseer
    World
    Hyperion
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Grundy View Post
    I bought FFXI at the EU release. The last fresh install I did was two years ago. The update process took 8 hours.

    Now, incredibly, it looks like the same type of update system has been rolled into FFXIV. Are you trying to tell me that in the 8 years since the release of FFXI there has been no advancements made on how to patch a game?
    If you have your ports forwarded properly, FFXIV should not take 8 hours to patch (unless you have really bad internet). XI's patching system was a LOT different, and this system is a lot faster and more optimized.

    Advancements have been made, they are using a peer-to-peer system. The patching system is a lot better than most people make it out to be. Of course, it has its flaws, but every game patching system has its flaws.
    (1)

  10. #10
    Player
    Renshi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    yawn... Oh! What's this?

    *reads*

    meh, some theory-making is just stupid. Moving on... Oh, another thread!
    (3)

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