There is more to do at end-game than coil. I can think of 8 class quests, 3 single-fight dungeons, 2 4 party dungeons, 2 8 party dungeons, 1 non-dungeon mini-raid, plethora of materia to gather, money to save up for potentially better gear than tome items. speaking of, 2 collectable currency that can better gear your character. And one collectable currency that can help you net profit or craft amazing things.

And most importantly, this is not restricted to one job. Nope. I know of about 16 jobs that can do some of these things, and more.

So I'm afraid I have to disagree, the topic of the thread has nothing to do with just gearing up allagan gear, and just entering coil. And IF that is the point. There is absolutely, guaranteed, 0 reason you cannot take multiple classes into coil. Again. I have DONE it. It is not impossible. In some cases it's not even a bad idea, but for the better of your group as a whole