Quote Originally Posted by DoctorPepper View Post
Why not? There is really no logical reasoning behind this that I can see. Are we trying to make the people who play less feel better about themselves or something? I pay for a game and I want to play it, is it really more complicated than that? When the level cap is raised all this gear that takes months of work to get will become useless, why gate it so early when there is a huge number of players who are already hitting this gate within 5-6 hrs a week?
Agree. I just don't understand it other than from a business model to make the game appealing to new players.

If I missed the launch of a game and I join 6 months late, I don't expect to put in 2 months effort and be at the same place as people who started on day 1.