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  1. #1
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Square Enix does not want people who play 40 hours a week to have full iLv90 for all jobs before the next patch while others who play 10 hrs a week has only geared 1 job.
    (0)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  2. #2
    Player
    DoctorPepper's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominza
    Posts
    922
    Character
    Doctor Pepper
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Zfz View Post
    Square Enix does not want people who play 40 hours a week to have full iLv90 for all jobs before the next patch while others who play 10 hrs a week has only geared 1 job.
    Why not? There is really no logical reasoning behind this that I can see. Are we trying to make the people who play less feel better about themselves or something? I pay for a game and I want to play it, is it really more complicated than that? When the level cap is raised all this gear that takes months of work to get will become useless, why gate it so early when there is a huge number of players who are already hitting this gate within 5-6 hrs a week?
    (2)

  3. #3
    Player
    Sayura_'s Avatar
    Join Date
    Oct 2013
    Posts
    267
    Character
    Sayura Ava
    World
    Goblin
    Main Class
    White Mage Lv 90
    Quote Originally Posted by DoctorPepper View Post
    Why not? There is really no logical reasoning behind this that I can see. Are we trying to make the people who play less feel better about themselves or something? I pay for a game and I want to play it, is it really more complicated than that? When the level cap is raised all this gear that takes months of work to get will become useless, why gate it so early when there is a huge number of players who are already hitting this gate within 5-6 hrs a week?
    Agree. I just don't understand it other than from a business model to make the game appealing to new players.

    If I missed the launch of a game and I join 6 months late, I don't expect to put in 2 months effort and be at the same place as people who started on day 1.
    (1)

  4. #4
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by DoctorPepper View Post
    Why not? There is really no logical reasoning behind this that I can see. Are we trying to make the people who play less feel better about themselves or something? I pay for a game and I want to play it, is it really more complicated than that? When the level cap is raised all this gear that takes months of work to get will become useless, why gate it so early when there is a huge number of players who are already hitting this gate within 5-6 hrs a week?
    Because the people who play 40 hours a week and get all gear for all jobs in the first month would start to complain that the next new gear come in 2 month and not next week.
    Therefore the best is to do that even those who play 40 hours a week don't get all gears in the first month.

    In old MMORPGs it was done with abysmal droprates.
    (0)
    Last edited by Felis; 11-22-2013 at 02:59 PM.

  5. #5
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    Quote Originally Posted by Zfz View Post
    Square Enix does not want people who play 40 hours a week to have full iLv90 for all jobs before the next patch while others who play 10 hrs a week has only geared 1 job.
    But you already can. Just create another character for your next 50. Knock out the quests and dungeons with FC help and your 50 in < 1 week. Then you farm 300 myth on two jobs every week and have two jobs in full IL90 in 3 months. If you did that from launch you already have 2+ characters in mostly IL90. And this is what a lot of people are doing, which makes the games single char system seem like a waste.

    If a path exists around a limitation players will take it.
    (1)

  6. #6
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Ryios View Post
    And this is what a lot of people are doing, which makes the games single char system seem like a waste.
    Not at all. For a lot of people it saves a lot of time to be able to level up a new class/job in the future and immediately have gear/items ready from GREED rolls or from left-over loot. It also means if I'm not satisfied playing my current main, I don't have to throw all that time I invested away, the crafting/gathering levels I have accumulated, etc.

    Just because it doesn't serve one purpose, doesn't make it a complete waste.
    (1)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway